public void initilize()
    {
        battleManager   = GetComponent <battleManager>();
        resourceManager = GetComponent <resourceManager>();
        cameraSpeed     = resourceManager.getCameraSpeed();
        float verticalSpace = battleManager.getMap().getSize()[0] - 10;

        if (verticalSpace > 0)
        {
            mainCameraBoundaries[0] = verticalSpace * 2;
            mainCameraBoundaries[1] = verticalSpace * -2;
            mainCameraBoundaries[2] = (verticalSpace * 1) + 2;
            mainCameraBoundaries[3] = (verticalSpace * -1) + 2;
        }
        else
        {
            mainCameraBoundaries[0] = 0;
            mainCameraBoundaries[1] = -0;
            mainCameraBoundaries[2] = 2;
            mainCameraBoundaries[3] = -2;
        }
    }
Exemple #2
0
 public void initialize()
 {
     resourceManager = GetComponent <resourceManager>();
     battleManager   = GetComponent <battleManager>();
 }
 public void intialize()
 {
     battleManager = GetComponent <battleManager>();
 }
 public void initialize()
 {
     battleManager = GetComponent <battleManager>();
     StartCoroutine(clockRefresh());
     setLightImage();
 }
 public void initialize()
 {
     battleManager   = GetComponent <battleManager>();
     resourceManager = battleManager.getResourceManager();
 }