void makecode() { autoscript = GetComponent <automaticgenerator>(); map = autoscript.map; }
public string codegenerate(int width)//widthは偶数 { var goal = new Stack <int>(); var shougaibutu = new List <int>(); automatic = GameObject.Find("mapgenerator"); script = automatic.GetComponent <automaticgenerator>(); int[,] map = script.map; if (width == 10) { code += "1"; } if (width == 16) { code += "2"; } if (width == 24) { code += "3"; } string ichigyou = ""; for (int i = 1; i < width; i++) { for (int j = 1; j < width; j++) { if (map[i, j] == 2) { goal.Push(i); goal.Push(j); continue; } if (map[i, j] == 3) { shougaibutu.Add(i); shougaibutu.Add(j); continue; } if (i % 2 == 0 && j % 2 == 1) { ichigyou += map[i, j].ToString(); } else if (i % 2 == 1 && j % 2 == 0) { ichigyou += map[i, j].ToString(); } } } code += nisinnsuukara64sinnsuu(ichigyou); code += "#"; for (int i = 0; i < 2; i++) { int x = goal.Pop(); int y = goal.Pop(); y /= 2; x /= 2; code += rokujuuyonnlist[y * 13 + x]; } int size = shougaibutu.Count; for (int i = 0; i < size; i += 2) { code += rokujuuyonnlist[shougaibutu[i] / 2 * 13 + shougaibutu[i + 1] / 2]; } return(code); }