public void SetSound() { Toggle ToggleChild = GetComponent <Toggle>(); int isTrue = 1; if (ToggleChild.isOn) { isTrue = 1; } else { isTrue = 0; } PlayerPrefs.SetInt("Sound", isTrue); audioManager aManager = GameObject.Find("AudioManager").GetComponent <audioManager>(); aManager.StartStopMusic(); Debug.Log(isTrue); }