public void SetSound()
    {
        Toggle ToggleChild = GetComponent <Toggle>();
        int    isTrue      = 1;

        if (ToggleChild.isOn)
        {
            isTrue = 1;
        }
        else
        {
            isTrue = 0;
        }
        PlayerPrefs.SetInt("Sound", isTrue);
        audioManager aManager = GameObject.Find("AudioManager").GetComponent <audioManager>();

        aManager.StartStopMusic();
        Debug.Log(isTrue);
    }