void Start()
 {
     gameObject.GetComponent <Button>().onClick.AddListener(click);
     session = GameObject.Find("Session");
     api     = GameObject.Find("api_connection").GetComponent <apiConnection>();
 }
 // Use this for initialization
 void Start()
 {
     api = GameObject.Find("api_connection").GetComponent <apiConnection>();
 }
Exemple #3
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 // Use this for initialization
 void Start()
 {
     model = new Dictionary <int, Dictionary <string, string> >();
     api   = GameObject.Find("api_connection").GetComponent <apiConnection>();
 }