public aiTextureVector(aiTextureVector other) : this(AssimpPINVOKE.new_aiTextureVector__SWIG_1(aiTextureVector.getCPtr(other)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
private aiTextureVector GetmTextures() { IntPtr cPtr = AssimpPINVOKE.aiScene_GetmTextures(swigCPtr); aiTextureVector ret = (cPtr == IntPtr.Zero) ? null : new aiTextureVector(cPtr, true); return(ret); }
public aiTextureVectorEnumerator(aiTextureVector collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
public void SetRange(int index, aiTextureVector values) { AssimpPINVOKE.aiTextureVector_SetRange(swigCPtr, index, aiTextureVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public static aiTextureVector Repeat(aiTexture value, int count) { IntPtr cPtr = AssimpPINVOKE.aiTextureVector_Repeat(aiTexture.getCPtr(value), count); aiTextureVector ret = (cPtr == IntPtr.Zero) ? null : new aiTextureVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public aiTextureVector GetRange(int index, int count) { IntPtr cPtr = AssimpPINVOKE.aiTextureVector_GetRange(swigCPtr, index, count); aiTextureVector ret = (cPtr == IntPtr.Zero) ? null : new aiTextureVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static HandleRef getCPtr(aiTextureVector obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }