private void Awake() { ad = GetComponent <admanager>(); DontDestroyOnLoad(transform.gameObject); if (FindObjectsOfType(GetType()).Length > 1) { Destroy(gameObject); } }
private void Start() { gamemanager = GameObject.FindGameObjectWithTag("GameManager"); ad = gamemanager.GetComponent<admanager>(); activescene = SceneManager.GetActiveScene(); activescenename = activescene.name; if (activescenename == "PL") { finishline = GameObject.FindGameObjectWithTag("Finish"); slider.maxValue = finishline.transform.position.x; slider.minValue = 0; } }