void Start() { sv = svGO.GetComponent<save>(); tst = tstGO.GetComponent<teste>(); adAP = adAPGO.GetComponent<addAP>(); mp = mpGO.GetComponent<maxPoints>(); }
void Start() { sv = svGO.GetComponent<save>(); tst = tstGO.GetComponent<teste>(); adAP = adAPGO.GetComponent<addAP>(); mp = mpGO.GetComponent<maxPoints>(); sn = snGO.GetComponent<SelecaoNiveis>(); btns = btnsGO.GetComponent<buttons>(); }
void Start() { sv = svGO.GetComponent<save>(); tst = tstGO.GetComponent<teste>(); adAP = adAPGO.GetComponent<addAP>(); mp = mpGO.GetComponent<maxPoints>(); sn = snGO.GetComponent<SelecaoNiveis>(); btns = btnsGO.GetComponent<buttons>(); btl = btlGO.GetComponent<Battle>(); ce = ceGO.GetComponent<CreateEnemys>(); }
void Start() { sv = svGO.GetComponent<save>(); tst = tstGO.GetComponent<teste>(); adAP = adAPGO.GetComponent<addAP>(); mp = mpGO.GetComponent<maxPoints>(); sn = snGO.GetComponent<SelecaoNiveis>(); btns = btnsGO.GetComponent<buttons>(); btl = btlGO.GetComponent<Battle>(); ce = ceGO.GetComponent<CreateEnemys>(); lu = luGO.GetComponent<LevelUp>(); ask = askGO.GetComponent<ActivateSkills>(); us = usGO.GetComponent<UseSkills>(); }