public void  appel_summon()
    {
        audi.Play();

        ads_manage.LoadRewardBaseAd();
        if (score_mn.a >= 1000)
        {
            audi.Play();

            player_index = 2;
            store_panel.SetActive(false);
        }
        else
        {
            ads_panel.SetActive(true);
        }
    }