internal static bool isVisible(IntPtr thisPtr) { if (_isVisibleFunc == null) { _isVisibleFunc = (_isVisible)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_GuiControl_isVisible"), typeof(_isVisible)); } return(_isVisibleFunc(thisPtr)); }
set => SetProperty(ref _isVisible, value);