private void InitializeScripts() { Rules = GetComponentInParent <_TowerRules>(); Data = GetComponent <TowerData>(); Particles = GetComponentInChildren <TowerParticles>(); FWTrigger = GetComponentInChildren <FirewallTrigger>(); }
private void InitializeScripts() { Data = GetComponent <TowerData>(); Rules = GetComponentInParent <_TowerRules>(); }