internal static _Toggle Toggle()
            {
                if (_ToggleFunc == null)
                {
                    _ToggleFunc =
                        (_Toggle)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnRenderPassStateToken_toggle"), typeof(_Toggle));
                }

                return(_ToggleFunc);
            }
Exemple #2
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            internal static _Toggle Toggle()
            {
                if (_ToggleFunc == null)
                {
                    _ToggleFunc =
                        (_Toggle)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnPostEffect_toggle"), typeof(_Toggle));
                }

                return(_ToggleFunc);
            }
Exemple #3
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 public virtual void DeactivateUIToggle(_Toggle uiToggle)
 {
     uiToggle.toggle.isOn = false;
 }
Exemple #4
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 public virtual void ActivateUIToggle(_Toggle uiToggle)
 {
     uiToggle.toggle.isOn = true;
 }
Exemple #5
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 public virtual void ToggleUIToggle(_Toggle uiToggle)
 {
     uiToggle.toggle.isOn = !uiToggle.toggle.isOn;
 }