internal static _ResetState ResetState() { if (_ResetStateFunc == null) { _ResetStateFunc = (_ResetState)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiButtonBaseCtrl_resetState"), typeof(_ResetState)); } return(_ResetStateFunc); }
internal static _ResetState ResetState() { if (_ResetStateFunc == null) { _ResetStateFunc = (_ResetState)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiButtonBaseCtrl_resetState"), typeof(_ResetState)); } return(_ResetStateFunc); }