Exemple #1
0
            internal static _Reload Reload()
            {
                if (_ReloadFunc == null)
                {
                    _ReloadFunc =
                        (_Reload)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiFileTreeCtrl_reload"), typeof(_Reload));
                }

                return(_ReloadFunc);
            }
Exemple #2
0
            internal static _Reload Reload()
            {
                if (_ReloadFunc == null)
                {
                    _ReloadFunc =
                        (_Reload)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnShaderData_reload"), typeof(_Reload));
                }

                return(_ReloadFunc);
            }