Exemple #1
0
            internal static _Play Play()
            {
                if (_PlayFunc == null)
                {
                    _PlayFunc =
                        (_Play)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiTheoraCtrl_play"), typeof(_Play));
                }

                return(_PlayFunc);
            }
Exemple #2
0
            internal static _Play Play()
            {
                if (_PlayFunc == null)
                {
                    _PlayFunc =
                        (_Play)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnTheoraTextureObject_play"), typeof(_Play));
                }

                return(_PlayFunc);
            }