internal static _HasSelection HasSelection()
            {
                if (_HasSelectionFunc == null)
                {
                    _HasSelectionFunc =
                        (_HasSelection)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiConvexEditorCtrl_hasSelection"), typeof(_HasSelection));
                }

                return(_HasSelectionFunc);
            }
Exemple #2
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            internal static _HasSelection HasSelection()
            {
                if (_HasSelectionFunc == null)
                {
                    _HasSelectionFunc =
                        (_HasSelection)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiConvexEditorCtrl_hasSelection"), typeof(_HasSelection));
                }

                return(_HasSelectionFunc);
            }