Exemple #1
0
            internal static _GetObjectsByClass GetObjectsByClass()
            {
                if (_GetObjectsByClassFunc == null)
                {
                    _GetObjectsByClassFunc =
                        (_GetObjectsByClass)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnScene_getObjectsByClass"), typeof(_GetObjectsByClass));
                }

                return(_GetObjectsByClassFunc);
            }
Exemple #2
0
            internal static _GetObjectsByClass GetObjectsByClass()
            {
                if (_GetObjectsByClassFunc == null)
                {
                    _GetObjectsByClassFunc =
                        (_GetObjectsByClass)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnScene_getObjectsByClass"), typeof(_GetObjectsByClass));
                }

                return(_GetObjectsByClassFunc);
            }