Exemple #1
0
            internal static _GetLevelAsset GetLevelAsset()
            {
                if (_GetLevelAssetFunc == null)
                {
                    _GetLevelAssetFunc =
                        (_GetLevelAsset)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnScene_getLevelAsset"), typeof(_GetLevelAsset));
                }

                return(_GetLevelAssetFunc);
            }
Exemple #2
0
            internal static _GetLevelAsset GetLevelAsset()
            {
                if (_GetLevelAssetFunc == null)
                {
                    _GetLevelAssetFunc =
                        (_GetLevelAsset)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnScene_getLevelAsset"), typeof(_GetLevelAsset));
                }

                return(_GetLevelAssetFunc);
            }