internal static _Freeze Freeze() { if (_FreezeFunc == null) { _FreezeFunc = (_Freeze)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiStackControl_freeze"), typeof(_Freeze)); } return(_FreezeFunc); }
internal static _Freeze Freeze() { if (_FreezeFunc == null) { _FreezeFunc = (_Freeze)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiStackControl_freeze"), typeof(_Freeze)); } return(_FreezeFunc); }