//# POINTER # //########### ////############ ////# VARIABLE # //public STACKVAL m_stackval; ////# VARIABLE # ////############ void Awake() { m_valid = false; m_document = new Document(this); m_location = new Location(this); __debug = new _Debug(this); m_tool = new _TOOL(this); }
public override void OnInspectorGUI() { _Debug t = (_Debug)target; t.NewLevel = (_Debug.Level)EditorGUILayout.EnumPopup("Log Level", t.NewLevel); t.NewProfile = (_Debug.Profile)EditorGUILayout.EnumPopup("Current User", t.NewProfile); EditorUtility.SetDirty(t); }