public static IContentReviewer CreateReviewer(ZoneResourceType type)
        {
            switch (type)
            {
            case ZoneResourceType.Maps:
                return(new MapContentReviewer());

            case ZoneResourceType.RDungeons:
                return(new RDungeonContentReviewer());

            case ZoneResourceType.NPCs:
                return(new NPCContentReviewer());

            default:
                return(null);
            }
        }
Exemple #2
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        public async Task AddAsync(int id, ZoneResourceType resource, int amount)
        {
            if (!ZoneManager.Zones.Zones.ContainsKey(id))
            {
                await Context.Channel.SendMessageAsync("Invalid zone id specified.");

                return;
            }

            var addedResources = ZoneManager.AddResources(id, resource, amount);

            var responseBuilder = new StringBuilder();

            responseBuilder.AppendLine("New resources have been added:");
            responseBuilder.AppendLine();
            var resourceListing = GenerateResourceListing(addedResources);

            responseBuilder.Append(resourceListing);

            await Context.Channel.SendMessageAsync(responseBuilder.ToString());
        }
Exemple #3
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        public static List <ZoneResource> AddResources(int id, ZoneResourceType resourceType, int amount)
        {
            var results = new List <ZoneResource>();

            if (!ZoneManager.Zones.Zones.ContainsKey(id))
            {
                return(results);
            }

            switch (resourceType)
            {
            case ZoneResourceType.Dungeons:
            {
                var addedCount = 0;

                for (var i = 0; i < Dungeons.DungeonManager.Dungeons.Count; i++)
                {
                    var resource = Dungeons.DungeonManager.Dungeons[i];

                    if (resource.ZoneID == 0)
                    {
                        resource.ZoneID = id;
                        Dungeons.DungeonManager.SaveDungeon(i);

                        results.Add(new ZoneResource()
                            {
                                Num  = i,
                                Name = resource.Name,
                                Type = resourceType
                            });

                        addedCount++;
                    }

                    if (addedCount == amount)
                    {
                        break;
                    }
                }
            }
            break;

            case ZoneResourceType.Items:
            {
                var addedCount = 0;

                for (var i = 0; i < Items.ItemManager.Items.MaxItems; i++)
                {
                    var resource = Items.ItemManager.Items[i];

                    if (resource.ZoneID == 0)
                    {
                        resource.ZoneID = id;
                        Items.ItemManager.SaveItem(i);

                        results.Add(new ZoneResource()
                            {
                                Num  = i,
                                Name = resource.Name,
                                Type = resourceType
                            });

                        addedCount++;
                    }

                    if (addedCount == amount)
                    {
                        break;
                    }
                }
            }
            break;

            case ZoneResourceType.NPCs:
            {
                var addedCount = 0;

                for (var i = 1; i < Npcs.NpcManager.Npcs.MaxNpcs; i++)
                {
                    var resource = Npcs.NpcManager.Npcs[i];

                    if (resource.ZoneID == 0)
                    {
                        resource.ZoneID = id;
                        Npcs.NpcManager.SaveNpc(i);

                        results.Add(new ZoneResource()
                            {
                                Num  = i,
                                Name = resource.Name,
                                Type = resourceType
                            });

                        addedCount++;
                    }

                    if (addedCount == amount)
                    {
                        break;
                    }
                }
            }
            break;

            case ZoneResourceType.RDungeons:
            {
                var addedCount = 0;

                for (var i = 0; i < RDungeons.RDungeonManager.RDungeons.Count; i++)
                {
                    var resource = RDungeons.RDungeonManager.RDungeons[i];

                    if (resource.ZoneID == 0)
                    {
                        resource.ZoneID = id;
                        RDungeons.RDungeonManager.SaveRDungeon(i);

                        results.Add(new ZoneResource()
                            {
                                Num  = i,
                                Name = resource.DungeonName,
                                Type = resourceType
                            });

                        addedCount++;
                    }

                    if (addedCount == amount)
                    {
                        break;
                    }
                }
            }
            break;

            case ZoneResourceType.Shops:
            {
                var addedCount = 0;

                for (var i = 1; i < Shops.ShopManager.Shops.MaxShops; i++)
                {
                    var resource = Shops.ShopManager.Shops[i];

                    if (resource.ZoneID == 0)
                    {
                        resource.ZoneID = id;
                        Shops.ShopManager.SaveShop(i);

                        results.Add(new ZoneResource()
                            {
                                Num  = i,
                                Name = resource.Name,
                                Type = resourceType
                            });

                        addedCount++;
                    }

                    if (addedCount == amount)
                    {
                        break;
                    }
                }
            }
            break;

            case ZoneResourceType.Stories:
            {
                var addedCount = 0;

                for (var i = 1; i < Stories.StoryManager.Stories.MaxStories; i++)
                {
                    var resource = Stories.StoryManager.Stories[i];

                    if (resource.ZoneID == 0)
                    {
                        resource.ZoneID = id;
                        Stories.StoryManager.SaveStory(i);

                        results.Add(new ZoneResource()
                            {
                                Num  = i,
                                Name = resource.Name,
                                Type = resourceType
                            });

                        addedCount++;
                    }

                    if (addedCount == amount)
                    {
                        break;
                    }
                }
            }
            break;

            case ZoneResourceType.Maps:
            {
                using (var dbConnection = new DatabaseConnection(DatabaseID.Data))
                {
                    var pendingZonedMaps = Maps.MapManager.LoadPendingZonedMaps(dbConnection.Database, amount);

                    foreach (var pendingZonedMap in pendingZonedMaps)
                    {
                        var map = Maps.MapManager.RetrieveMap(pendingZonedMap);

                        map.ZoneID = id;

                        if (map.MapType != Enums.MapType.Standard)
                        {
                            throw new NotSupportedException("Invalid map type.");
                        }

                        Maps.MapManager.SaveStandardMap(dbConnection, map.MapID, (Maps.Map)map);

                        results.Add(new ZoneResource()
                            {
                                Num  = map.MapID.Trim('s').ToInt(),
                                Name = map.Name,
                                Type = resourceType
                            });
                    }
                }
            }
            break;
            }

            return(results);
        }