public void GivenIHaveAZone(string mapType) { var zone = ZoneHelper.BuildMapFromMapType(mapType); ScenarioContext.Current.Add(string.Format("{0} map", mapType), zone); }
public void GivenThePlayerIsInANorthToSouthHallway() { const string mapType = "North to South Hallway"; ScenarioContext.Current.Add(string.Format("{0} map", mapType), ZoneHelper.BuildMapFromMapType(mapType)); }