private void Awake() { zoneGame = cookingGame.GetComponent <ZoneGame>(); cookingGame.SetActive(false); ingredientMenu.SetActive(false); if (CM == null) { CM = this; } else { Destroy(this.gameObject); } }
public async Task <IActionResult> Edit(int id, [Bind("Id,ArenaId,GameCategoryId,GameStatusId,GameTypeId,ZoneId,TSMNumberZone1,ClubId,ClubId1,PersonId,ZoneId1,TSMNumberZone2,ClubId2,ClubId3,PersonId1,PersonId2,ZoneGameDateTime,ZoneGameName")] ZoneGame zoneGame) { if (id != zoneGame.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(zoneGame); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ZoneGameExists(zoneGame.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(ListZoneGames))); } ViewData["ArenaId"] = new SelectList(_context.Arena, "Id", "ArenaName", zoneGame.ArenaId); ViewData["ClubId1"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId1); ViewData["ClubId3"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId3); ViewData["GameCategoryId"] = new SelectList(_context.GameCategory, "Id", "GameCategoryName", zoneGame.GameCategoryId); ViewData["GameStatusId"] = new SelectList(_context.GameStatus, "Id", "GameStatusName", zoneGame.GameStatusId); ViewData["GameTypeId"] = new SelectList(_context.GameType, "Id", "GameTypeName", zoneGame.GameTypeId); ViewData["ClubId"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId); ViewData["ClubId2"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId2); ViewData["PersonId2"] = new SelectList(_context.Person, "Id", "FullName", zoneGame.PersonId2); ViewData["PersonId"] = new SelectList(_context.Person, "Id", "FullName", zoneGame.PersonId); ViewData["PersonId1"] = new SelectList(_context.Person, "Id", "FullName", zoneGame.PersonId1); ViewData["ZoneId"] = new SelectList(_context.Zone, "Id", "ZoneName", zoneGame.ZoneId); ViewData["ZoneId1"] = new SelectList(_context.Zone, "Id", "ZoneName", zoneGame.ZoneId1); return(View(zoneGame)); }
public async Task <IActionResult> Create([Bind("Id,ArenaId,GameCategoryId,GameStatusId,GameTypeId,ZoneId,TSMNumberZone1,ClubId,ClubId1,PersonId,ZoneId1,TSMNumberZone2,ClubId2,ClubId3,PersonId1,PersonId2,ZoneGameDateTime,ZoneGameName")] ZoneGame zoneGame) { if (ModelState.IsValid) { _context.Add(zoneGame); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(ListZoneGames))); } ViewData["ArenaId"] = new SelectList(_context.Arena, "Id", "ArenaName", zoneGame.ArenaId); ViewData["ClubId1"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId1); ViewData["ClubId3"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId3); ViewData["GameCategoryId"] = new SelectList(_context.GameCategory, "Id", "GameCategoryName", zoneGame.GameCategoryId); ViewData["GameStatusId"] = new SelectList(_context.GameStatus, "Id", "GameStatusName", zoneGame.GameStatusId); ViewData["GameTypeId"] = new SelectList(_context.GameType, "Id", "GameTypeName", zoneGame.GameTypeId); ViewData["ClubId"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId); ViewData["ClubId2"] = new SelectList(_context.Club, "Id", "ClubName", zoneGame.ClubId2); ViewData["PersonId2"] = new SelectList(_context.Person, "Id", "FullName", zoneGame.PersonId2); ViewData["PersonId"] = new SelectList(_context.Person, "Id", "FullName", zoneGame.PersonId); ViewData["PersonId1"] = new SelectList(_context.Person, "Id", "FullName", zoneGame.PersonId1); ViewData["ZoneId"] = new SelectList(_context.Zone, "Id", "ZoneName", zoneGame.ZoneId); ViewData["ZoneId1"] = new SelectList(_context.Zone, "Id", "ZoneName", zoneGame.ZoneId1); return(View(zoneGame)); }
/* * This script only runs when on an enabled object. It checks every frame to see if the cooking game is complete. * if it is complete, then tell the manager it is done. */ private void Awake() { theGame = GetComponent <ZoneGame>(); }