public Zone() { this.effectField = ZoneEffect.death; }
public void RemoveBuff(ZoneEffect effect) { ActiveEffects.Remove (effect); }
public void Clear() { Owner = null; Effect = null; Visitors.Clear(); ZoneUI = null; Combinaison.Clear(); CombinaisonStatus = 0; Letters.Clear(); }
public void AddBuff(ZoneEffect effect) { ActiveEffects.Add (effect); }