Exemple #1
0
    public void Die()
    {
        ///REMOVE ZOMBIE FROM LISTS
        ///

        var z = player.GetComponent <PlayerAttackHandler>().GetNearByZombies();

        if (z.Contains(this.gameObject))
        {
            z.Remove(this.gameObject);
            player.GetComponent <PlayerAttackHandler>().ChangeTarget();
        }

        spawner.RemoveZombie(this.gameObject);
        stats.numOfZombiesKilled++;
        stats.AddPoints(zombieType);
        Destroy(gameObject);
    }