private LaunchResult GenerateArguments(LaunchOptions options, ref MinecraftLaunchArguments args) { try { var authentication = options.Authenticator.Do(); if (!string.IsNullOrWhiteSpace(authentication.Error)) { return new LaunchResult { Success = false, ErrorType = ErrorType.AuthenticationFailed, ErrorMessage = "验证错误: " + authentication.Error } } ; args.CGCEnabled = true; args.MainClass = options.Version.MainClass; args.MaxMemory = options.MaxMemory; args.MinMemory = options.MinMemory; args.NativePath = GameRootPath + @"\$natives"; foreach (var native in options.Version.Natives) { var exp = ZipTools.UnzipFile(this.GetNativePath(native), args.NativePath, native.Options); if (exp == null) { continue; } return(new LaunchResult { Success = false, ErrorType = ErrorType.UncompressingFailed, ErrorMessage = string.Format("解压错误: {0}:{1}:{2}", native.NS, native.Name, native.Version), Exception = exp }); } args.Server = options.Server; args.Size = options.Size; args.Libraries = options.Version.Libraries.Select(this.GetLibPath).ToList(); args.Libraries.Add(this.GetVersionJarPath(options.Version.JarId)); args.MinecraftArguments = options.Version.MinecraftArguments; args.Tokens.Add("auth_access_token", authentication.AccessToken.GoString()); args.Tokens.Add("auth_session", authentication.AccessToken.GoString()); args.Tokens.Add("auth_player_name", authentication.DisplayName); args.Tokens.Add("version_name", options.Version.Id); args.Tokens.Add("game_directory", "."); args.Tokens.Add("game_assets", "assets"); args.Tokens.Add("assets_root", "assets"); args.Tokens.Add("assets_index_name", options.Version.Assets); args.Tokens.Add("auth_uuid", authentication.UUID.GoString()); args.Tokens.Add("user_properties", authentication.Properties); args.Tokens.Add("user_type", authentication.UserType); args.AdvencedArguments = new List <string> { "-Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true" }; args.Authentication = authentication; args.Version = options.Version; if (options.Mode != null) { options.Mode.Operate(this, args); } return(null); } catch (Exception exp) { return(new LaunchResult { Success = false, ErrorType = ErrorType.Unknown, ErrorMessage = "在生成参数时发生了意外的错误", Exception = exp }); } }