private BuildCommand GetBuildCommand(ZergUnit unit, ZergBuildingType building, GameState gameState)
        {
            var buildLocation = this.placementStrategy.GetPlacement(building, gameState); // TODO: Stop Hatcheries getting placed on mineral deposits.

            return(unit.Build(building, buildLocation));
        }
Exemple #2
0
 private BuildCommand GetBuildCommand(ZergUnit unit, ZergBuildingType building, GameState gameState)
 {
     return(unit.Build(building, this.placementStrategy.GetPlacement(building, gameState)));
 }