/// <summary> /// decompress an entire ME3 pcc file into a new stream /// </summary> /// <param name="input">pcc file passed in stream format</param> /// <returns>a decompressed array of bytes</returns> public static MemoryStream DecompressME3(Stream input) { input.Seek(0, SeekOrigin.Begin); var magic = input.ReadValueU32(Endian.Little); if (magic != 0x9E2A83C1 && magic.Swap() != 0x9E2A83C1) { throw new FormatException("not a pcc file"); } var endian = magic == 0x9E2A83C1 ? Endian.Little : Endian.Big; var versionLo = input.ReadValueU16(endian); var versionHi = input.ReadValueU16(endian); if (versionLo != 684 && versionHi != 194) { throw new FormatException("unsupported pcc version"); } long headerSize = 8; input.Seek(4, SeekOrigin.Current); headerSize += 4; var folderNameLength = input.ReadValueS32(endian); headerSize += 4; var folderNameByteLength = folderNameLength >= 0 ? folderNameLength : (-folderNameLength * 2); input.Seek(folderNameByteLength, SeekOrigin.Current); headerSize += folderNameByteLength; var packageFlagsOffset = input.Position; var packageFlags = input.ReadValueU32(endian); headerSize += 4; if ((packageFlags & 0x02000000u) == 0) { throw new FormatException("pcc file is already decompressed"); } if ((packageFlags & 8) != 0) { input.Seek(4, SeekOrigin.Current); headerSize += 4; } uint nameCount = input.ReadValueU32(endian); uint nameOffset = input.ReadValueU32(endian); input.Seek(52, SeekOrigin.Current); headerSize += 60; var generationsCount = input.ReadValueU32(endian); input.Seek(generationsCount * 12, SeekOrigin.Current); headerSize += generationsCount * 12; input.Seek(20, SeekOrigin.Current); headerSize += 24; var blockCount = input.ReadValueU32(endian); int headBlockOff = (int)input.Position; var afterBlockTableOffset = headBlockOff + (blockCount * 16); var indataOffset = afterBlockTableOffset + 8; byte[] buff; input.Seek(0, SeekOrigin.Begin); MemoryStream output = new MemoryStream(); output.Seek(0, SeekOrigin.Begin); output.WriteFromStream(input, headerSize); output.WriteValueU32(0, endian); // block count input.Seek(afterBlockTableOffset, SeekOrigin.Begin); output.WriteFromStream(input, 8); //check if has extra name list (don't know it's usage...) if ((packageFlags & 0x10000000) != 0) { long curPos = output.Position; output.WriteFromStream(input, nameOffset - curPos); } //decompress blocks in parallel Task <byte[]>[] tasks = new Task <byte[]> [blockCount]; uint[] uncompressedOffsets = new uint[blockCount]; for (int i = 0; i < blockCount; i++) { input.Seek(headBlockOff, SeekOrigin.Begin); uncompressedOffsets[i] = input.ReadValueU32(endian); var uncompressedSize = input.ReadValueU32(endian); var compressedOffset = input.ReadValueU32(endian); var compressedSize = input.ReadValueU32(endian); headBlockOff = (int)input.Position; buff = new byte[compressedSize]; input.Seek(compressedOffset, SeekOrigin.Begin); input.Read(buff, 0, buff.Length); tasks[i] = ZBlock.DecompressAsync(buff); } Task.WaitAll(tasks); for (int i = 0; i < blockCount; i++) { output.Seek(uncompressedOffsets[i], SeekOrigin.Begin); output.WriteBytes(tasks[i].Result); } output.Seek(packageFlagsOffset, SeekOrigin.Begin); output.WriteValueU32(packageFlags & ~0x02000000u, endian); return(output); }