public void Given_An_Invalid_YugiohCardType_Should_Return_False(YugiohCardType yugiohCardType) { // Arrange // Act var result = _sut.Handles(yugiohCardType); // Assert result.Should().BeFalse(); }
public bool Handles(YugiohCardType yugiohCardType) { return(yugiohCardType == YugiohCardType.Trap); }
public bool Handles(YugiohCardType yugiohCardType) { return(yugiohCardType == YugiohCardType.Monster); }
public bool Handles(YugiohCardType yugiohCardType) { return(yugiohCardType == YugiohCardType.Spell); }