Exemple #1
0
        /// <summary>
        /// 把该结构转化成YueKaData用于通知客户端
        /// </summary>
        /// <returns></returns>
        public YueKaData ToYueKaData()
        {
            YueKaData ykData = new YueKaData();

            ykData.HasYueKa  = HasYueKa == 1 ? true : false;
            ykData.CurrDay   = CurDayOfPerYueKa();
            ykData.AwardInfo = AwardInfo;
            ykData.RemainDay = RemainDayOfYueKa();
            return(ykData);
        }
Exemple #2
0
        public static TCPProcessCmdResults ProcessGetYueKaData(TCPManager tcpMgr, TMSKSocket socket, TCPClientPool tcpClientPool, TCPRandKey tcpRandKey, global::Server.Protocol.TCPOutPacketPool pool, int nID, byte[] data, int count, out global::Server.Protocol.TCPOutPacket tcpOutPacket)
        {
            //*/

            /*
             * //*/

            tcpOutPacket = null;
            string cmdData = null;

            string[] fields = null;
            try
            {
                cmdData = new UTF8Encoding().GetString(data, 0, count);
            }
            catch (Exception)
            {
                LogManager.WriteLog(LogTypes.Error, string.Format("解析指令字符串错误, CMD={0}, Client={1}", (TCPGameServerCmds)nID, Global.GetSocketRemoteEndPoint(socket)));
                return(TCPProcessCmdResults.RESULT_FAILED);
            }

            try
            {
                fields = cmdData.Split(':');
                if (1 != fields.Length)
                {
                    LogManager.WriteLog(LogTypes.Error, string.Format("指令参数个数错误, CMD={0}, Client={1}, Recv={2}", (TCPGameServerCmds)nID, Global.GetSocketRemoteEndPoint(socket), fields.Length));
                    return(TCPProcessCmdResults.RESULT_FAILED);
                }

                int        roleID = Convert.ToInt32(fields[0]);
                GameClient client = GameManager.ClientMgr.FindClient(socket);
                if (null == client || client.ClientData.RoleID != roleID)
                {
                    LogManager.WriteLog(LogTypes.Error, string.Format("根据RoleID定位GameClient对象失败, CMD={0}, Client={1}, RoleID={2}", (TCPGameServerCmds)nID, Global.GetSocketRemoteEndPoint(socket), roleID));
                    return(TCPProcessCmdResults.RESULT_FAILED);
                }

                YueKaData ykData = null;
                lock (client.ClientData.YKDetail)
                {
                    ykData = client.ClientData.YKDetail.ToYueKaData();
                }
                GameManager.ClientMgr.SendToClient(client, DataHelper.ObjectToBytes <YueKaData>(ykData), nID);
                return(TCPProcessCmdResults.RESULT_OK);
            }
            catch (Exception ex)
            {
                DataHelper.WriteFormatExceptionLog(ex, "ProcessGetYueKaData", false);
            }

            return(TCPProcessCmdResults.RESULT_DATA);
        }