Exemple #1
0
 // Use this for initialization
 void Start()
 {
     yuanPicManager = PanelStatic.StaticYuanPicManger;
     loading.SetActiveRecursively(false);
     myGrid      = GetComponent <UIGrid>();
     refreshList = this;
 }
 // Use this for initialization
 void Start()
 {
     yuanPicManager = PanelStatic.StaticYuanPicManger;
     InsCbk(gridBackground, yuanPicManager.picSelectBackground, PicSelectClick.SelectType.Background);
     InsCbk(gridMark, yuanPicManager.picSelectMark, PicSelectClick.SelectType.Mark);
     InsCbk(gridMask, yuanPicManager.picSelectMask, PicSelectClick.SelectType.Mask);
 }
Exemple #3
0
 void Awake()
 {
     panelStatic              = this;
     StaticBtnGameManager     = this.btnGameManager;
     StaticBtnGameManagerBack = this.btnGameManagerBack;
     StaticSendManager        = this.sendManager;
     StaticTVMessage          = this.tvMessage;
     StaticWarnings           = warnings;
     StaticYuanPicManger      = yuanPicManger;
     StaticIteminfo           = itemInfo;
 }
Exemple #4
0
 void OnEnable()
 {
     picManager = (YuanPicManager)this.target;
 }
 void Start()
 {
     //PicID = "0,0,0";
     yuanPicManager = PanelStatic.StaticYuanPicManger;
 }
 void Awake()
 {
     yuanPicManager = PanelStatic.StaticYuanPicManger;
 }
Exemple #7
0
 void Start()
 {
     //yuanPicManager = GameObject.Find("YuanPicManager").GetComponent<YuanPicManager>();
     yuanPicManager = PanelStatic.StaticYuanPicManger;
 }
 void Awake()
 {
     yuanPicManager = PanelStatic.StaticYuanPicManger;
     //ytRanking=new yuan.YuanMemoryDB.YuanTable("ytPlayerRanking"+this.gameObject.name,"");
     ytRanking = new YuanRank("ytPlayerRanking" + this.gameObject.name);
 }