/// <summary> /// Create a 2D state. /// </summary> /// <param name="name">The state name</param> /// <param name="active">Set to true to activate the state</param> /// <param name="enableGui">Set to true tu enable GUI on this state</param> public YnState2D(string name, bool active, bool enableGui) : base(name) { _enabled = active; _visible = active; InitializeDefaultState(); _scene = new YnScene(); }