public System.Threading.Tasks.Task ReturnUnitToPoolAsync(YetAnotherAutoChess.PlayerServiceReference.BaseUnitPackage unit) { return(base.Channel.ReturnUnitToPoolAsync(unit)); }
public void ReturnUnitToPool(YetAnotherAutoChess.PlayerServiceReference.BaseUnitPackage unit) { base.Channel.ReturnUnitToPool(unit); }