Exemple #1
0
            public override void OnInspectorGUI()
            {
                this.DrawDefaultInspector();
                GUILayout.Space(10);
                YCConfig myTarget = (YCConfig)this.target;

                if (GUILayout.Button("Import Config"))
                {
                    myTarget.EditorImportConfig();
                    EditorUtility.SetDirty(myTarget);
                }
                GUILayout.Space(10);
#if PUSH_NOTIFICATION
                if (GUILayout.Button("Disactivate Notification"))
                {
                    myTarget.RemoveDefineSymbolsForGroup("PUSH_NOTIFICATION");
                }
#else
                if (GUILayout.Button("Activate Notification"))
                {
                    myTarget.AddDefineSymbolsForGroup("PUSH_NOTIFICATION");
                }
#endif

#if IN_APP_PURCHASING
                if (GUILayout.Button("Disactivate In App Purchases"))
                {
                    myTarget.RemoveDefineSymbolsForGroup("IN_APP_PURCHASING");
                }
#else
                if (GUILayout.Button("Activate In App Purchases"))
                {
                    myTarget.AddDefineSymbolsForGroup("IN_APP_PURCHASING");
                }
#endif

#if FIREBASE
                if (GUILayout.Button("Disactivate Firebase"))
                {
                    myTarget.RemoveDefineSymbolsForGroup("FIREBASE");
                }
#else
                if (GUILayout.Button("Activate Firebase"))
                {
                    if (Directory.Exists("Assets/Firebase"))
                    {
                        myTarget.AddDefineSymbolsForGroup("FIREBASE");
                    }
                    else
                    {
                        myTarget.DisplayDialog("Error", "This only for validate game.\nPlease import Firebase Analytics before.", "Ok");
                    }
                }
#endif
            }
Exemple #2
0
            public override void OnInspectorGUI()
            {
                this.DrawDefaultInspector();
                YCConfig myTarget = (YCConfig)this.target;

                if (GUILayout.Button("Import Config"))
                {
                    myTarget.EditorImportConfig();
                    EditorUtility.SetDirty(myTarget);
                }
            }
Exemple #3
0
            public override void OnInspectorGUI()
            {
                this.DrawDefaultInspector();
                YCConfig myTarget = (YCConfig)this.target;

                if (GUILayout.Button("Import Config"))
                {
                    myTarget.EditorImportConfig();
                    EditorUtility.SetDirty(myTarget);
                }
#if PUSH_NOTIFICATION
                if (GUILayout.Button("Disactivate Notification"))
                {
                    myTarget.EditorToogleNotification();
                }
#else
                if (GUILayout.Button("Activate Notification"))
                {
                    myTarget.EditorToogleNotification();
                }
#endif
            }