public static string GetIPv6(string mHost, string mPort) { #if UNITY_IPHONE && !UNITY_EDITOR string mIPv6 = XyskIOSAPI.GetIPv6(mHost, mPort); return(mIPv6); #else return(mHost + "&&ipv4"); #endif }
public string GetVersionNum() { #if UNITY_ANDROID && !UNITY_EDITOR return(XyskAndroidAPI.getPackageVersion()); #elif UNITY_IOS return(XyskIOSAPI.GetVersion()); #endif return("1.1.1"); }
void LaunchLoginInfo() { if (GlobalValue.IsDebugMode) { GameManager.Instance.loginInfo_ = new COM_LoginInfo(); GameManager.Instance.loginInfo_.username_ = userName_; GameManager.Instance.loginInfo_.password_ = ""; GameManager.Instance.loginInfo_.version_ = Configure.VersionNumber; GameManager.Instance._Account = GameManager.Instance.loginInfo_.username_; GameManager.Instance.loginInfo_.sessionkey_ = Configure.Sessionkey; #if (UNITY_IOS || UNITY_IPHONE) && !UNITY_EDITOR GameManager.Instance.loginInfo_.idfa_ = XyskIOSAPI.GetIDFA(); #elif UNITY_ANDROID GameManager.Instance.loginInfo_.mac_ = XyskAndroidAPI.getMacAndroid(); #endif } }
float GetBatteryLevel() { try { #if UNITY_ANDROID float Capacity = XyskAndroidAPI.GetButtery(); return(Capacity / 100f); #elif UNITY_IOS || UNITY_IPHONE float Capacity = XyskIOSAPI.GetButtery(); return(Capacity); #else return(-1); #endif } catch (Exception e) { ClientLog.Instance.Log("Failed to read battery power; " + e.Message); } return(-1); }
// Use this for initialization void Start() { //玩家是否手动设置了画质 string userSet = PlayerPrefs.GetString("UserSetQualityLevel"); GameManager.Instance.QualityLv = PlayerPrefs.GetInt("QualityLevel", GameManager.Instance.QualityLv); if (string.IsNullOrEmpty(userSet)) { //如果玩家没设置过并且是0 则设置为3 中等画质 if (GameManager.Instance.QualityLv == 0) { GameManager.Instance.QualityLv = 3; } } QualitySettings.SetQualityLevel(GameManager.Instance.QualityLv); inst = this; DontDestroyOnLoad(uiRoot); DontDestroyOnLoad(ui3DCamera); DontDestroyOnLoad(this); GameManager.Instance.JudgeIsPad(); #if UNITY_IOS || UNITY_IPHONE XyskIOSAPI.SetNotBackup(); #endif uiCamera_ = uiRoot.GetComponentInChildren <UICamera>().camera; Application.targetFrameRate = 30; Application.runInBackground = true; Screen.sleepTimeout = SleepTimeout.NeverSleep; // catch global log Application.RegisterLogCallback(logReport); VersionManager.Instance.finishDownFileEvent += new RequestEventHandler <int>(OnFinishDownFileEvent); VersionManager.Instance.CopyEvent += new RequestEventHandler <int>(OnCopyEvent); NetConnection.Instance.discard(); version = GameManager.Instance.GetVersionNum(); platformPath = GameManager.Instance.PlatformToString(); if (string.IsNullOrEmpty(version)) { //版本获取不到,请下载最新游戏包 return; } //拼合cdn地址 //GlobalValue.cdnservhost = string.Format("{0}{1}/{2}", GlobalValue.cdnservhost, version, platformPath); PlayerDepLoader.Instance.OnPlayerLoaded += PlayerAsseMgr.LoadRefAssetsFin; EffectDepLoader.Instance.OnEffectLoaded += EffectAssetMgr.LoadRefAssetsFin; // AssetLoader.LoadAssetBundle("commonAssets", AssetLoader.EAssetType.ASSET_UI, (AssetBundle bundle, ParamData data) => // { // //PopText.Instance.Init(); // //NpcHeadChat.Instance.Init(); // //UIManager.Instance.InitIconCell(); // //GuideManager.Instance.creator.InitArrow(); // //AssetLoader.LoadAssetBundle("PlayerShader", AssetLoader.EAssetType.ASSET_PLAYER, null, null); // //StartCoroutine(PullResFolderName()); // mayPullResFolderName = true; // TransferRate._Inst.Send("Load CommonAssets End"); // }, null, Configure.assetsPathstreaming); mayPullResFolderName = true; mayShowSysNotice = true; //cinemaPre_ = Resources.Load<GameObject>("Cinema"); //Caching.CleanCache(); }
private void OnPrassVoice(GameObject sender, bool isPrass) { #if UNITY_ANDROID if (!XyskAndroidAPI.hasMicrophoneAuth() && isPrass) { PopText.Instance.Show(LanguageManager.instance.GetValue("microphoneforbidden"), PopText.WarningType.WT_Warning); return; } #elif UNITY_IOS if (!XyskIOSAPI.HasMicrophoneAuth() && isPrass) { PopText.Instance.Show(LanguageManager.instance.GetValue("microphoneforbidden"), PopText.WarningType.WT_Warning); return; } #endif if (Microphone.devices.Length == 0) { ClientLog.Instance.Log("No Record Device!"); return; } if (isPrass) { isCanel = false; ischaoshi = false; PrassTime = Time.realtimeSinceStartup; istargetPrass = true; ChatSystem.StartRecord(); yuyinTips.SetActive(true); } else { istargetPrass = false; yuyinTips.SetActive(false); if (ischaoshi) { return; } float tm = Time.realtimeSinceStartup - PrassTime; ChatSystem.StopRecord(); if (tm < 1) { PopText.Instance.Show(LanguageManager.instance.GetValue("chatVeTime")); } else { if (isCanel) { return; } if (ChatSystem.AsyncGetCallBack == null) { ChatSystem.AsyncGetCallBack = delegate(byte[] datas) { audioChat_ = new COM_Chat(); audioChat_.audio_ = datas; audioChat_.isAudio_ = true; audioChat_.audioTime_ = (int)tm; //int le = Mathf.RoundToInt(ChatSystem.GetClipLength(audioChat_.audio_)); ChatSystem.SendToServer(_SendChatKind, "", "", audioChat_.audio_, audioChat_.audioTime_); ClientLog.Instance.Log("audioChat_.audio_=====" + audioChat_.audio_.Length); audioChat_ = null; }; ChatSystem.AsyncGet(); } } } }
private void OnPrassVoice(GameObject sender, bool isPrass) { #if UNITY_ANDROID if (!XyskAndroidAPI.hasMicrophoneAuth()) { PopText.Instance.Show(LanguageManager.instance.GetValue("microphoneforbidden"), PopText.WarningType.WT_Warning); return; } #elif UNITY_IOS if (!XyskIOSAPI.HasMicrophoneAuth() && isPrass) { PopText.Instance.Show(LanguageManager.instance.GetValue("microphoneforbidden"), PopText.WarningType.WT_Warning); return; } #endif if (Microphone.devices.Length == 0) { ClientLog.Instance.Log("No Record Device!"); return; } if (isPrass) { isCanel = false; ischaoshi = false; PrassTime = Time.realtimeSinceStartup; istargetPrass = true; ChatSystem.StartRecord(); yuyinTips.SetActive(true); } else { istargetPrass = false; yuyinTips.SetActive(false); chat_com = new COM_Chat(); if (ischaoshi) { return; } float tm = Time.realtimeSinceStartup - PrassTime; if (tm < 1) { PopText.Instance.Show(LanguageManager.instance.GetValue("chatVeTime")); } else { if (isCanel) { return; } ChatSystem.StopRecord(); if (ChatSystem.AsyncGetCallBack == null) { ChatSystem.AsyncGetCallBack = delegate(byte[] datas) { chat_com.audio_ = datas; NetConnection.Instance.queryOnlinePlayerbyName(_selectFriend.name_); }; ChatSystem.AsyncGet(); } //ChatSystem.GetClip(ref chat_com.audio_); //NetConnection.Instance.queryOnlinePlayerbyName (_selectFriend.name_); //ChatSystem.SendToServer(_SendChatKind,"","",chat_com.audio_); } } }
void UserExternalCall(string msg) { Dictionary <string, string> dic = GameUtil.stringToDictionary(msg); int code = Convert.ToInt32(dic["code"]); string result = dic["msg"]; ClientLog.Instance.Log("UserExternalCall( code: " + +code + " result: " + result + ")"); switch (code) { case (int)UserActionResultCode.kInitSuccess: //初始化SDK成功回调 if (string.IsNullOrEmpty(GlobalValue.channelID)) { GlobalValue.channelID = game.Game.getInstance().getChannelId(); } // string custom = game.Game.getInstance().getCustomParam(); // if(!string.IsNullOrEmpty(custom)) // { // string[] centerAndcdnAddr = custom.Split(new char[]{';'}, StringSplitOptions.RemoveEmptyEntries); // if(centerAndcdnAddr.Length == 2) // { // GlobalValue.centerservhost = centerAndcdnAddr[0]; // GlobalValue.cdnservhost = string.Format("{0}/{1}/", centerAndcdnAddr[1], XyskAndroidAPI.getPackageVersion()); // Debug.Log(GlobalValue.cdnservhost); // } // } if (GlobalValue.IsDebugMode) { CommonEvent.OnAppPause -= OnAppPause; CommonEvent.OnAppResume -= OnAppResume; CommonEvent.OnAccountChange -= OnAccountChange; //Login regist logout CommonEvent.OnQuestFinish -= OnQuestFinish; CommonEvent.OnQuestFail -= OnQuestFail; CommonEvent.OnQuestStart -= OnQuestStart; CommonEvent.OnException -= OnException; CommonEvent.OnPurchase -= OnPurchase; CommonEvent.OnUseItem -= OnUseItem; CommonEvent.OnRewardVirtualCash -= OnRewardVirtualCash; } _SdkInitSuccess = true; TransferRate._Inst.Send("Init SDK End Success"); break; case (int)UserActionResultCode.kInitFail: //初始化SDK失败回调 ApplicationEntry.Instance.PostSocketErr(1234); TransferRate._Inst.Send("Init SDK End Failed"); break; case (int)UserActionResultCode.kLoginSuccess: //登陆成功回调 GameManager.Instance.loginInfo_ = new COM_LoginInfo(); GameManager.Instance.loginInfo_.username_ = GameUser.getInstance().getPluginId() + "=" + GameUser.getInstance().getUserID(); // GameManager.Instance.loginInfo_.username_ = GameUser.getInstance().getUserID(); GameManager.Instance.loginInfo_.password_ = Application.platform.ToString(); GameManager.Instance.loginInfo_.version_ = Configure.VersionNumber; GameManager.Instance._Account = GameManager.Instance.loginInfo_.username_; GameManager.Instance.loginInfo_.sessionkey_ = Configure.Sessionkey; #if UNITY_IOS || UNITY_IPHONE GameManager.Instance.loginInfo_.idfa_ = XyskIOSAPI.GetIDFA(); #elif UNITY_ANDROID GameManager.Instance.loginInfo_.mac_ = XyskAndroidAPI.getMacAndroid(); #endif game.GameParam param = new game.GameParam((int)game.ToolBarPlace.kToolBarMidRight); if (game.GameUser.getInstance().isFunctionSupported("showToolBar")) { game.GameUser.getInstance().callFuncWithParam("showToolBar", param); } CommonEvent.ExcuteAccountChange(CommonEvent.DefineAccountOperate.REGISTER); TransferRate._Inst.Send("Login SDK End Success"); break; case (int)UserActionResultCode.kLoginNetworkError: //登陆网络出错回调 case (int)UserActionResultCode.kLoginFail: //登陆失败回调 ApplicationEntry.Instance.PostSocketErr(2345); TransferRate._Inst.Send("Login SDK End Failed"); break; case (int)UserActionResultCode.kLoginCancel://登陆取消回调 break; case (int)UserActionResultCode.kLogoutSuccess: //登出成功回调 if (StageMgr.Loading) { StageMgr.OnSceneLoaded += SceneLoaded; } else if (!string.IsNullOrEmpty(StageMgr.Scene_name) && !StageMgr.Scene_name.Equals(GlobalValue.StageName_ReLoginScene)) { ApplicationEntry.Instance.PostSocketErr(2333); } break; case (int)UserActionResultCode.kLogoutFail: //登出失败回调 break; case (int)UserActionResultCode.kPlatformEnter: //平台中心进入回调 break; case (int)UserActionResultCode.kPlatformBack: //平台中心退出回调 break; case (int)UserActionResultCode.kPausePage: //暂停界面回调 break; case (int)UserActionResultCode.kExitPage: //退出游戏回调 CommonEvent.ExcuteAccountChange(CommonEvent.DefineAccountOperate.LOGOUT); Application.Quit(); break; case (int)UserActionResultCode.kAntiAddictionQuery: //防沉迷查询回调 break; case (int)UserActionResultCode.kRealNameRegister: //实名注册回调 break; case (int)UserActionResultCode.kAccountSwitchSuccess: //切换账号成功回调 if (StageMgr.Loading) { StageMgr.OnSceneLoaded += SceneLoaded; } else if (!string.IsNullOrEmpty(StageMgr.Scene_name) && !StageMgr.Scene_name.Equals(GlobalValue.StageName_ReLoginScene)) { ApplicationEntry.Instance.PostSocketErr(2333); } else { game.GameUser.getInstance().login(); } break; case (int)UserActionResultCode.kAccountSwitchFail: //切换账号成功回调 GameUser.getInstance().login(); break; default: break; } CommonEvent.ExcuteUserExternal(code); }