Exemple #1
0
 // Use this for initialization
 protected void Start()
 {
     files                   = new Dictionary <int, string> ();
     docGetter               = gameObject.AddComponent <XmlDocGetter> ();
     docGetter.fileName      = path + "/AssetXML";
     docGetter.OnLoadFinish += this.OnXmlLoadFinish;
 }
Exemple #2
0
 // Use this for initialization
 protected void Start()
 {
     files=new Dictionary<int, string> ();
     docGetter = gameObject.AddComponent<XmlDocGetter> ();
     docGetter.fileName =path+ "/AssetXML";
     docGetter.OnLoadFinish+=this.OnXmlLoadFinish;
 }