public WaveInfoBox(XmlCreepWave Wave, List<GuiItem> Garbage) : base("WaveInfoBox") { this.Wave = Wave; this.Garbage = Garbage; Width = 300; Height = 300; Background = new BackgroundItem(Color.WhiteSmoke); Background.Width = Width; Background.Height = Height; TimeBar = new Rectangle(new Point(10,220),new Size(Width-20,22)); TimeBarBorder = new Box(TimeBar.Location, TimeBar.Size); labelHealth = new LabelItem(); labelResist = new LabelItem(); labelWeakness = new LabelItem(); labelNumbers = new LabelItem(); labelName = new LabelItem(); labelTips = new LabelItem(); labelTitle = new LabelItem("Next Wave"); }
public XmlCreepWave GetNextWaveInfo() { XmlCreepWave WaveInfo = new XmlCreepWave(); if (State == GameState.NoAttack) { WaveInfo = CreepWaves.Wave[Wave - 1]; } return WaveInfo; }