private ICommentSource GetXmlCommentFile(DocumentedAssembly current) { XmlCommentFile commentFile = new XmlCommentFile(current.XmlFileName, new FileSystem()); commentFile.Load(); return(commentFile); }
public void WhenFileExists_Load_IsCalled() { XmlCommentFile commentFile = CreateXmlCommentFile("exists.xml"); _fileSystem.Setup(p => p.FileExists(It.IsAny <string>())).Returns(true); commentFile.Load(); _fileSystem.Verify(p => p.ReadAllBytes(It.IsAny <string>()), Times.Exactly(1)); }
public void WhenExistsIsFalse_Load_IsNotCalled() { XmlCommentFile commentFile = CreateXmlCommentFile(string.Empty); _fileSystem.Setup(p => p.FileExists(It.IsAny <string>())).Returns(false); commentFile.Load(); _fileSystem.Verify(p => p.ReadAllBytes(It.IsAny <string>()), Times.Never()); }
public void WhenLoaded_IsLoaded_IsTrue() { XmlCommentFile commentFile = CreateXmlCommentFile("test.xml"); _fileSystem.Setup(p => p.FileExists(It.IsAny <string>())).Returns(true); commentFile.Load(); bool result = commentFile.IsLoaded; Assert.AreEqual(true, result); }
private void SetFileExistsAndLoadXml(XmlCommentFile commentFile) { _fileSystem.Setup(p => p.FileExists(It.IsAny <string>())).Returns(true); commentFile.Load(); }
protected override Entry GenerateDocumentForAssembly(DocumentMap map, DocumentedAssembly current, ref int fileCounter) { AssemblyDef assembly = AssemblyDef.Create(current.FileName); current.LoadedAssembly = assembly; XmlCommentFile commentFile = new XmlCommentFile(current.XmlFileName, new FileSystem()); commentFile.Load(); ICommentSource xmlComments = commentFile; // TODO: calling load then casting is not nice Entry assemblyEntry = this.EntryCreator.Create(assembly, System.IO.Path.GetFileName(current.FileName), xmlComments); current.UniqueId = assembly.UniqueId = fileCounter++; assemblyEntry.Key = assembly.GetGloballyUniqueId(); assemblyEntry.IsSearchable = false; Entry namespaceEntry = null; // Add the namespaces to the document map Dictionary <string, List <TypeDef> > typesInNamespaces = assembly.GetTypesInNamespaces(); foreach (KeyValuePair <string, List <TypeDef> > currentNamespace in typesInNamespaces) { if (string.IsNullOrEmpty(currentNamespace.Key) || currentNamespace.Value.Count == 0) { continue; } string namespaceSubKey = this.BuildSubkey(currentNamespace); namespaceEntry = Find(map, namespaceSubKey); if (namespaceEntry == null) { namespaceEntry = this.EntryCreator.Create(currentNamespace, currentNamespace.Key, xmlComments); namespaceEntry.Key = assemblyEntry.Key; namespaceEntry.SubKey = namespaceSubKey; namespaceEntry.IsSearchable = false; } // Add the types from that namespace to its map foreach (TypeDef currentType in currentNamespace.Value) { if (currentType.Name.StartsWith("<")) { continue; } PreEntryAddedEventArgs e = new PreEntryAddedEventArgs(currentType); this.OnPreEntryAdded(e); if (!e.Filter) { Entry typeEntry = this.EntryCreator.Create(currentType, currentType.GetDisplayName(false), xmlComments, namespaceEntry); typeEntry.Key = currentType.GetGloballyUniqueId(); typeEntry.IsSearchable = true; // For some elements we will not want to load the child objects // this is currently for System.Enum derived values. if ( currentType.InheritsFrom != null && currentType.InheritsFrom.GetFullyQualifiedName() == "System.Enum" || currentType.IsDelegate) { // Ignore children } else { this.GenerateTypeMap(currentType, typeEntry, xmlComments); typeEntry.Children.Sort(); } namespaceEntry.Children.Add(typeEntry); } } if (namespaceEntry.Children.Count > 0) { namespaceEntry.Children.Sort(); // we still need to add here otherwise we get duplicate namespaces. assemblyEntry.Children.Add(namespaceEntry); if (!map.Contains(namespaceEntry)) { map.Add(namespaceEntry); } else { // update the type list is the contianing namespace KeyValuePair <string, List <TypeDef> > original = (KeyValuePair <string, List <TypeDef> >)namespaceEntry.Item; original.Value.AddRange(currentNamespace.Value); } } } map.Sort(); // we are not interested in assemblies being used here so make them childless return(this.EntryCreator.Create(null, string.Empty, null)); }
protected override Entry GenerateDocumentForAssembly(DocumentMap map, DocumentedAssembly current, ref int fileCounter) { AssemblyDef assembly = AssemblyDef.Create(current.FileName); current.LoadedAssembly = assembly; XmlCommentFile commentFile = new XmlCommentFile(current.XmlFileName, new FileSystem()); commentFile.Load(); ICommentSource xmlComments = commentFile; // not nice having to call load then cast we wil have to fix this Entry assemblyEntry = this.EntryCreator.Create(assembly, System.IO.Path.GetFileName(current.FileName), xmlComments); current.UniqueId = assembly.UniqueId = fileCounter++; assemblyEntry.Key = assembly.GetGloballyUniqueId(); assemblyEntry.IsSearchable = false; // Add the namespaces to the document map Dictionary <string, List <TypeDef> > typesInNamespaces = assembly.GetTypesInNamespaces(); foreach (KeyValuePair <string, List <TypeDef> > currentNamespace in typesInNamespaces) { if (string.IsNullOrEmpty(currentNamespace.Key) || currentNamespace.Value.Count == 0) { continue; } string namespaceSubKey = this.BuildSubkey(currentNamespace); Entry namespaceEntry = this.FindByKey(map, assemblyEntry.Key, namespaceSubKey, false); if (namespaceEntry == null) { namespaceEntry = this.EntryCreator.Create(currentNamespace, currentNamespace.Key, xmlComments, assemblyEntry); namespaceEntry.Key = assemblyEntry.Key; namespaceEntry.SubKey = namespaceSubKey; namespaceEntry.IsSearchable = false; } // Add the types from that namespace to its map foreach (TypeDef currentType in currentNamespace.Value) { if (currentType.Name.StartsWith("<")) { continue; } PreEntryAddedEventArgs e = new PreEntryAddedEventArgs(currentType); this.OnPreEntryAdded(e); if (!e.Filter) { Entry typeEntry = this.EntryCreator.Create(currentType, currentType.GetDisplayName(false), xmlComments, namespaceEntry); typeEntry.Key = currentType.GetGloballyUniqueId(); typeEntry.IsSearchable = true; // For some elements we will not want to load the child objects // this is currently for System.Enum derived values. if ( currentType.InheritsFrom != null && currentType.InheritsFrom.GetFullyQualifiedName() == "System.Enum" || currentType.IsDelegate) { // Ignore children } else { this.GenerateTypeMap(currentType, typeEntry, xmlComments); typeEntry.Children.Sort(); } namespaceEntry.Children.Add(typeEntry); } } if (namespaceEntry.Children.Count > 0) { assemblyEntry.Children.Add(namespaceEntry); namespaceEntry.Children.Sort(); } } assemblyEntry.Children.Sort(); return(assemblyEntry); }