void RefreshGeneralInfo() { string generalMsg = string.Format("Controller 01 state : {0} \r\nController 02 state : {1}", XimmerseControllerInput.IsControllerConnected(0) ? "Connected" : "Disconnected", XimmerseControllerInput.IsControllerConnected(1) ? "Connected" : "Disconnected"); DeviceGeneralInfo.text = generalMsg; }
void Update() { XimmerseControllerInput.Update(); if (buffer.Length > 0) { buffer.Remove(0, buffer.Length); } foreach (var ctrlBtn in buttons) { if (XimmerseControllerInput.IsControllerConnected(0) && XimmerseControllerInput.IsKey(ctrlBtn, 0)) { buffer.AppendLine(string.Format("Controller : {0}, key down button: {1}", 0, ctrlBtn)); } if (XimmerseControllerInput.IsControllerConnected(0) && XimmerseControllerInput.IsKeyUp(ctrlBtn, 0)) { buffer.AppendLine(string.Format("Controller : {0}, key up button: {1}", 0, ctrlBtn)); } if (XimmerseControllerInput.IsControllerConnected(0) && XimmerseControllerInput.IsTap(ctrlBtn, 0)) { buffer.AppendLine(string.Format("Controller : {0}, tap button: {1}", 0, ctrlBtn)); } if (XimmerseControllerInput.IsControllerConnected(1) && XimmerseControllerInput.IsKey(ctrlBtn, 1)) { buffer.AppendLine(string.Format("Controller : {0}, key down button: {1}", 1, ctrlBtn)); } if (XimmerseControllerInput.IsControllerConnected(1) && XimmerseControllerInput.IsKeyUp(ctrlBtn, 1)) { buffer.AppendLine(string.Format("Controller : {0}, key up button: {1}", 0, ctrlBtn)); } if (XimmerseControllerInput.IsControllerConnected(1) && XimmerseControllerInput.IsTap(ctrlBtn, 1)) { buffer.AppendLine(string.Format("Controller : {0}, tap button: {1}", 0, ctrlBtn)); } } if (buffer.Length > 0) { ButtonEventInfo.text = buffer.ToString(); buttonLogDirtyTime = Time.time; } //Clear log: if (ButtonEventInfo.text != string.Empty && (Time.time - buttonLogDirtyTime) >= ButtonLogStayTime) { ButtonEventInfo.text = string.Empty; } }
void Awake() { //initialize the device and create global handler: TagTrackingUtil.InitializeDeviceModule(); XimmerseControllerInput.Initialize(); var controllerButtons = System.Enum.GetValues(typeof(ControllerButton)); buttons = new ControllerButton[controllerButtons.Length]; for (int i = 0; i < controllerButtons.Length; i++) { buttons[i] = (ControllerButton)controllerButtons.GetValue(i); } btnStartPairing.onClick.AddListener( new UnityEngine.Events.UnityAction( () => { XimmerseControllerInput.StartPairing(controllerTypes[controllerList.value]); Debug.LogFormat("Start pairing controller type: {0}", controllerTypes[controllerList.value]); })); btnUnpairAll.onClick.AddListener( new UnityEngine.Events.UnityAction( () => { XimmerseControllerInput.UnpairAll(); })); btnTestVibrate.onClick.AddListener( new UnityEngine.Events.UnityAction( () => { XimmerseControllerInput.Vibrate(1000, 0.5f); })); btnReload.onClick.AddListener( new UnityEngine.Events.UnityAction( () => { UnityEngine.SceneManagement.SceneManager.LoadScene(0); })); }
// Update is called once per frame void Update() { Quaternion rawRotation = XimmerseControllerInput.GetInputRotation(); transform.rotation = rawRotation; }
public void Recenter(float finalYaw) { XimmerseControllerInput.RecenterControllerIMURotation(finalYaw); }