// Token: 0x0600041E RID: 1054 RVA: 0x0002CA54 File Offset: 0x0002AE54 protected override Job TryGiveJob(Pawn pawn) { Region region = pawn.GetRegion(RegionType.Set_Passable); if (region == null) { return(null); } IntVec3 hiveCell; if (!XenomorphUtil.ClosestReachableParentHivelike(pawn).DestroyedOrNull()) { hiveCell = XenomorphUtil.ClosestReachableParentHivelike(pawn).Position; } else if (!XenomorphUtil.ClosestReachableHiveSlime(pawn).DestroyedOrNull()) { hiveCell = XenomorphUtil.ClosestReachableHiveSlime(pawn).Position; } else { hiveCell = pawn.mindState.duty.focus.Cell; } for (int i = 0; i < 40; i++) { IntVec3 randomCell = region.RandomCell; for (int j = 0; j < 8; j++) { IntVec3 c = randomCell + GenAdj.AdjacentCellsAround[j]; if (c.InBounds(pawn.Map)) { Thing thing = c.GetFirstHaulable(pawn.Map); // Log.Message(string.Format("thing: {0}", thing)); if (thing != null && (thing.def.passability == Traversability.Impassable || thing.def.IsDoor) && thing.def.size == IntVec2.One && thing.def != ThingDefOf.CollapsedRocks && pawn.CanReserve(thing, 1, -1, null, false) && XenomorphUtil.DistanceBetween(thing.Position, pawn.mindState.duty.focus.Cell) >= minClearingRange && XenomorphUtil.DistanceBetween(thing.Position, pawn.mindState.duty.focus.Cell) <= maxClearingRange) { return(XenomorphUtil.HaulAsideJobFor(pawn, thing, hiveCell, maxClearingRange)); } } } } return(null); }