public int counter; //not in the original code public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { VigObject oVar8; oVar8 = arg1.FUN_3C464((ushort)arg2, DAT_5230, typeof(Police)); return(oVar8); }
public static VigObject FUN_31D30(_PLACEHOLDER_TYPE param1, XOBF_DB param2, short param3, uint param4) { VigObject oVar1; _VEHICLE_INIT dVar2; vehicleInit.TryGetValue(param1, out dVar2); if (dVar2 != null) { oVar1 = dVar2(param2, param3, param4); if (oVar1 != null) { return(oVar1); } } if (param2 == null || param3 == -1) { GameObject obj = new GameObject(); VigObject comp = obj.AddComponent(typeof(VigObject)) as VigObject; comp.vData = param2; return(comp); } else { return(param2.ini.FUN_2C17C((ushort)param3, typeof(VigObject), param4)); } }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { Dictionary <int, Type> dict = new Dictionary <int, Type>(); dict.Add(849, typeof(GuardTower2)); return(arg1.ini.FUN_2C17C((ushort)arg2, typeof(GuardTower), arg3, dict)); }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2) { StarPower oVar6; GameObject obj = new GameObject(); oVar6 = obj.AddComponent <StarPower>(); oVar6.vData = arg1; return(oVar6); }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { Dictionary <int, Type> dict = new Dictionary <int, Type>(); dict.Add(1035, typeof(TurbineShock2)); dict.Add(1036, typeof(TurbineShock2)); dict.Add(1037, typeof(TurbineShock2)); return(arg1.ini.FUN_2C17C((ushort)arg2, typeof(TurbineShock), arg3, dict)); }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { Dictionary <int, Type> dict = new Dictionary <int, Type>(); dict.Add(921, typeof(ForkLift2)); dict.Add(919, typeof(ForkLift2)); dict.Add(913, typeof(ForkLift2)); return(arg1.ini.FUN_2C17C((ushort)arg2, typeof(ForkLift), arg3, dict)); }
public static void ImportSND(MenuCommand menuCommand) { string file = EditorUtility.OpenFilePanel("Open xobf file to load asset", previousOpen, ""); previousOpen = Path.GetDirectoryName(file); XOBF_DB xobf = menuCommand.context as XOBF_DB; xobf.LoadDB(file, "SND "); }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { Dictionary <int, Type> dict = new Dictionary <int, Type>(); dict.Add(599, typeof(VigChild)); VigObject obj = arg1.ini.FUN_2C17C((ushort)arg2, typeof(TestThruster), arg3, dict); ((VigChild)obj.child2).state = _CHILD_TYPE.Default; return(obj); }
public int DAT_BC; //0xBC public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { Dictionary <int, Type> dict = new Dictionary <int, Type>(); dict.Add(210, typeof(VigChild)); dict.Add(211, typeof(VigChild)); dict.Add(213, typeof(VigChild)); dict.Add(215, typeof(VigChild)); VigObject obj = arg1.ini.FUN_2C17C((ushort)arg2, typeof(CraneSmall), arg3, dict); FUN_14C0((VigChild)obj.child2, _CHILD_TYPE.Default); return(obj); }
public static Vehicle _LoadGoliath(XOBF_DB param1, int param2, uint param3 = 0) { return(FUN_367A4(param1, GameManager.vehicleConfigs[16])); }
public new VigObject FUN_2C344(XOBF_DB param1, ushort param2, uint param3) { VigMesh mVar1; int iVar2; VigObject oVar3; BufferedBinaryReader brVar4; ConfigContainer puVar5; puVar5 = param1.ini.configContainers[param2]; if ((puVar5.flag & 0x7ff) == 0x7ff) { vMesh = null; } else { mVar1 = param1.FUN_1FD18(gameObject, puVar5.flag & 0x7ffU, true); vMesh = mVar1; } if (puVar5.colliderID < 0) { vCollider = null; } else { VigCollider collider = param1.cbbList[puVar5.colliderID]; vCollider = new VigCollider(collider.buffer); } vData = param1; DAT_1A = (short)param2; if ((param3 & 8) == 0) { vAnim = null; } else { brVar4 = new BufferedBinaryReader(param1.animations); if (brVar4.GetBuffer() != null) { iVar2 = brVar4.ReadInt32(param2 * 4 + 4); if (iVar2 != 0) { brVar4.Seek(iVar2, SeekOrigin.Begin); } else { brVar4 = null; } } else { brVar4 = null; } vAnim = brVar4; } DAT_4A = GameManager.instance.timer; if ((param3 & 2) == 0 && puVar5.next != 0xffff) { oVar3 = param1.ini.FUN_2C17C_3(puVar5.next, typeof(WheelChild), param3 | 0x21); child2 = oVar3; if (oVar3 != null) { oVar3.ApplyTransformation(); child2.parent = this; } } else { child2 = null; } return(this); }
public VigObject DAT_90; //0x90 public static VigObject OnInitialize(XOBF_DB arg1, int arg2, uint arg3) { return(arg1.ini.FUN_2C17C_2((ushort)arg2, typeof(Ant), arg3)); }
public static Vehicle _LoadThunderbolt(XOBF_DB param1, int param2, uint param3 = 0) { return(FUN_367A4(param1, GameManager.vehicleConfigs[1])); }
public static Vehicle _LoadDakota(XOBF_DB param1, int param2, uint param3 = 0) { return(FUN_367A4(param1, GameManager.vehicleConfigs[2])); }
public static Vehicle _LoadWonderwagon(XOBF_DB param1, int param2, uint param3 = 0) { return(FUN_367A4(param1, GameManager.vehicleConfigs[0])); }
public static Vehicle _LoadExcelsior(XOBF_DB param1, int param2, uint param3 = 0) { return(FUN_367A4(param1, GameManager.vehicleConfigs[9])); }
public RSEG_DB[] DAT_1C; //0x1C //FUN_79A0 (LOAD.DLL) public bool LoadDB(string assetPath) { byte bVar1; short sVar2; int iVar3; int iVar4; int iVar5; int iVar7; VigMesh pbVar8; MemoryStream psVar9; short sVar12; MemoryStream psVar13; uint uVar14; short sVar15; short sVar16; short sVar17; byte[] aVar18; DELEGATE_79A0 dVar18; VigTransform auStack72; LevelManager levelManager = GameObject.FindObjectOfType <LevelManager>(); using (BinaryReader reader = new BinaryReader(File.Open(assetPath, FileMode.Open))) { if (reader == null) { return(false); } long length = reader.BaseStream.Length; VigTerrain terrain = GameObject.FindObjectOfType <VigTerrain>(); iVar3 = reader.ReadInt32BE(); iVar4 = reader.ReadInt32BE(); bVar1 = reader.ReadByte(); iVar5 = reader.ReadByte(); DAT_00.x = iVar3; DAT_00.z = iVar4; DAT_10 = bVar1; DAT_11 = (byte)iVar5; if ((bVar1 & 0x40) == 0) { DAT_12 = 0; } else { sVar2 = reader.ReadInt16BE(); DAT_12 = sVar2; length -= 2; } if ((bVar1 & 2) == 0) { iVar7 = terrain.FUN_1B750((uint)iVar3, (uint)iVar4); DAT_00.y = iVar7; } else { iVar7 = reader.ReadInt32BE(); DAT_00.y = iVar7 - 0x100000; length -= 4; } iVar7 = 0; if (0 < iVar5) { DAT_1C = new RSEG_DB[iVar5]; do { DAT_1C[iVar7] = null; iVar7++; } while (iVar7 < iVar5); } if (length < 11) { DAT_18 = null; } else { iVar5 = reader.ReadInt16BE(); DAT_0C = levelManager.xobfList[iVar5 + 42]; sVar2 = reader.ReadInt16BE(); DAT_14 = sVar2; sVar2 = reader.ReadInt16BE(); DAT_16 = sVar2; pbVar8 = DAT_0C.FUN_2CB74(gameObject, (ushort)DAT_14, false); pbVar8.xobf = DAT_0C; pbVar8.initAtStart = true; DAT_18 = pbVar8; pbVar8.DAT_00 = (byte)(pbVar8.DAT_00 & 0xfe | 4); psVar13 = new MemoryStream(DAT_18.vertexStream); aVar18 = new byte[DAT_18.vertices << 3]; psVar9 = new MemoryStream(aVar18); bVar1 = DAT_18.DAT_01; DAT_18.DAT_02 = 16; DAT_18.vertexStream = aVar18; uVar14 = 16 - (uint)bVar1; if (0 < DAT_18.vertices) { using (BinaryReader reader2 = new BinaryReader(psVar13, Encoding.Default, true)) { using (BinaryWriter writer = new BinaryWriter(psVar9, Encoding.Default, true)) { for (int i = 0; i < DAT_18.vertices; i++) { iVar7 = ((ushort)DAT_16 & 0xfff) * 2; sVar15 = reader2.ReadInt16(); reader2.BaseStream.Seek(2, SeekOrigin.Current); sVar16 = reader2.ReadInt16(); iVar7 = GameManager.DAT_65C90[iVar7 + 1] * sVar15 + GameManager.DAT_65C90[iVar7] * sVar16; if (iVar7 < 0) { iVar7 += 4095; } sVar17 = (short)(iVar7 >> 12); writer.Write(sVar17); iVar7 = ((ushort)DAT_16 & 0xfff) * 2; iVar7 = -GameManager.DAT_65C90[iVar7] * sVar15 + GameManager.DAT_65C90[iVar7 + 1] * sVar16; if (iVar7 < 0) { iVar7 += 4095; } sVar12 = (short)(iVar7 >> 12); iVar7 = terrain.FUN_1B750((uint)(DAT_00.x + (sVar17 << (int)(uVar14 & 31))), (uint)(DAT_00.z + (sVar12 << (int)(uVar14 & 31)))); reader2.BaseStream.Seek(2, SeekOrigin.Current); writer.Write((short)(iVar7 - DAT_00.y >> (int)(uVar14 & 31))); writer.Write(sVar12); writer.Write((short)0); } } } } auStack72 = GameManager.FUN_2A39C(); Utilities.SetRotMatrix(auStack72.rotation); Coprocessor.translationVector._trx = iVar3; Coprocessor.translationVector._try = DAT_00.y; Coprocessor.translationVector._trz = iVar4; dVar18 = new DELEGATE_79A0(FUN_78CC); DAT_18.FUN_39A8(dVar18); } } levelManager.juncList.Add(this); #if UNITY_EDITOR EditorUtility.SetDirty(gameObject); EditorUtility.SetDirty(levelManager.gameObject); PrefabUtility.RecordPrefabInstancePropertyModifications(gameObject); #endif return(true); }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2) { return(arg1.ini.FUN_2C17C((ushort)arg2, typeof(Revolver), 8, typeof(Revolver2))); }
public static Vehicle _LoadLoader(XOBF_DB param1, int param2, uint param3 = 0) { return(FUN_367A4(param1, GameManager.vehicleConfigs[13], true)); }
public static VigObject OnInitialize(XOBF_DB arg1, int arg2) { return(arg1.ini.FUN_2C17C(2, typeof(Collector), 8)); }
public static Vehicle FUN_367A4(XOBF_DB arg1, VehicleData arg2, bool arg3 = false) { return(arg1.FUN_3C464(0, arg2, typeof(Vehicle), arg3)); }