public static LTDescr Biezer(GameObject obj, Vector3 p0, Vector3 p1, Vector3 p2, float time)
    {
        LTDescr tween = LeanTween.value(obj, 0, 1, time);

        tween.setOnUpdate(t =>
        {
            Vector3 p = XMath.SampleBezierCurve(p0, p1, p2, t);
            obj.transform.position = p;
        });
        return(tween);
    }