Exemple #1
0
    public void Sample()
    {
        manager = GameObject.Find("Manager").GetComponent <Xml_Manager> ();

        if (GUILayout.Button("Sample", GUILayout.Height(30), GUILayout.Width(100f)))
        {
            manager.ListClear();
            manager.ResetFileStatus();
            manager.selectedMark = "";

            XML_Data xmldata = new XML_Data();
            for (int i = 0; i < xmldata.Sample().Count; i++)
            {
                manager.xmlArrayList.Add(xmldata.Sample() [i]);
            }

            manager.xmlDic = new Dictionary <string, int> ();

            for (int i = 0; i < manager.xmlArrayList.Count; i++)
            {
                Xml_Manager.XmlMarker tmp_xmlData = manager.xmlArrayList [i] as Xml_Manager.XmlMarker;
                manager.xmlDic.Add(tmp_xmlData.locationName, i);
            }
        }
    }
Exemple #2
0
    public void AddList()
    {
        manager.ResetFileStatus();

        int count = manager.xmlDic.Count;

        count++;

        string title = "noname";

        title = title + count;

        for (int i = 0; i < manager.xmlArrayList.Count; i++)
        {
            Xml_Manager.XmlMarker tmp_xmlData = manager.xmlArrayList [i] as Xml_Manager.XmlMarker;
            if (tmp_xmlData.locationName == title)
            {
                title = title + "_";
            }
        }

        XML_Data xmldata = new XML_Data();

        manager.xmlArrayList.Add(xmldata.Default(title));

        manager.xmlDic = new Dictionary <string, int> ();

        for (int i = 0; i < manager.xmlArrayList.Count; i++)
        {
            Xml_Manager.XmlMarker tmp_xmlData = manager.xmlArrayList [i] as Xml_Manager.XmlMarker;
            manager.xmlDic.Add(tmp_xmlData.locationName, i);
        }
    }