public static byte[] WriteFullAndDispose(this SyncSourceRoot syncSourceRoot)
 {
     using WriteSession session = syncSourceRoot.BeginWrite();
     return(session.WriteFull());
 }
Exemple #2
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 public static byte[] WriteFullAndDispose(this SourceSynchronizerRoot SourceSynchronizerRoot)
 {
     using WriteSession session = SourceSynchronizerRoot.BeginWrite();
     return(session.WriteFull());
 }
Exemple #3
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        private static void RunMonoSyncTest(int entityCount)
        {
            Console.WriteLine();
            Console.WriteLine($"Benchmark with {entityCount} entities");

            // Initialization
            Console.Write("Initializing: ");
            Stopwatch stopwatch = new Stopwatch();

            stopwatch.Start();
            var world          = new MonoSyncWorld();
            var syncSourceRoot = new SourceSynchronizerRoot(world);

            using (world.Entities.BeginMassUpdate())
            {
                for (int i = 0; i < entityCount; i++)
                {
                    world.Entities.Add(i, new Entity());
                }
            }
            stopwatch.Stop();
            Console.WriteLine(stopwatch.ElapsedMilliseconds + "MS");
            stopwatch.Reset();

            // Full write
            Console.Write("Full write: ");
            stopwatch.Start();


            WriteSession fullWriteSession = syncSourceRoot.BeginWrite();
            var          syncTargetRoot   = new TargetSynchronizerRoot <MonoSyncWorld>(fullWriteSession.WriteFull());

            fullWriteSession.Dispose();

            stopwatch.Stop();
            Console.WriteLine(stopwatch.ElapsedMilliseconds + "MS");
            stopwatch.Reset();

            int changes = entityCount / 10;

            Console.Write($"{changes} changes write: ");
            stopwatch.Start();

            for (int i = 0; i < changes; i++)
            {
                world.Entities[i].XPos = 2;
            }
            using (WriteSession writeSession = syncSourceRoot.BeginWrite())
            {
                var data = writeSession.WriteChanges().SetTick(TimeSpan.Zero);
                syncTargetRoot.Read(data);
            }
            stopwatch.Stop();
            Console.WriteLine(stopwatch.ElapsedMilliseconds + "MS");
        }