public void Write(BinaryState state, WriteBinaryStateMode mode = WriteBinaryStateMode.Commit) { if (mode != WriteBinaryStateMode.Commit) { return; } lock (_syncRoot) { if (state == BinaryState.High) { _remoteSocketService.SendCode(_codePair.OnCode); } else if (state == BinaryState.Low) { _remoteSocketService.SendCode(_codePair.OffCode); } else { throw new NotSupportedException(); } _state = state; } }
public void Write(BinaryState state, WriteBinaryStateMode mode = WriteBinaryStateMode.Commit) { if (mode != WriteBinaryStateMode.Commit) { return; } lock (_syncRoot) { var oldState = state; _state = state; StateChanged?.Invoke(this, new BinaryStateChangedEventArgs(oldState, state)); } if (state == BinaryState.High) { _adapter.SendCode(_codePair.OnCode); } else if (state == BinaryState.Low) { _adapter.SendCode(_codePair.OffCode); } else { throw new NotSupportedException(); } }
public void Write(BinaryState state, WriteBinaryStateMode mode = WriteBinaryStateMode.Commit) { lock (_syncRoot) { _state = CoerceState(state); } }
public void Write(BinaryState state, WriteBinaryStateMode mode) { state = CoerceState(state); Board.SetPortState(Number, state); if (mode == WriteBinaryStateMode.Commit) { Board.CommitChanges(); } }
public void Write(BinaryState state, WriteBinaryStateMode mode = WriteBinaryStateMode.Commit) { if (state == _state) { return; } var oldState = _state; _state = state; StateChanged?.Invoke(this, new BinaryStateChangedEventArgs(oldState, state)); }
public void Write(BinaryState state, WriteBinaryStateMode mode = WriteBinaryStateMode.Commit) { lock (_syncRoot) { state = CoerceState(state); if (state == _previousState) { return; } Pin.Write(state == BinaryState.High ? GpioPinValue.High : GpioPinValue.Low); var oldState = _previousState; _previousState = state; StateChanged?.Invoke(this, new BinaryStateChangedEventArgs(oldState, state)); } }
public void Write(BinaryState state, WriteBinaryStateMode mode = WriteBinaryStateMode.Commit) { if (_state == state) { return; } var payload = "off"; if (state == BinaryState.High) { payload = "on"; } _messageBroker.Publish(_topic, Encoding.UTF8.GetBytes(payload), MqttQosLevel.AtMostOnce, true); StateChanged?.Invoke(this, new BinaryStateChangedEventArgs(_state, state)); _state = state; }
public void Write(BinaryState state, WriteBinaryStateMode mode) { state = CoerceState(state); // TODO: Implement animations here. foreach (var output in _outputs) { output.Write(state, WriteBinaryStateMode.NoCommit); } if (mode == WriteBinaryStateMode.Commit) { foreach (var output in _outputs) { output.Write(state, WriteBinaryStateMode.Commit); } } _state = state; }
public void Write(BinaryState state, WriteBinaryStateMode mode) { // TODO: Implement animations here. foreach (var output in _outputs) { output.Write(state, WriteBinaryStateMode.NoCommit); } if (mode == WriteBinaryStateMode.Commit) { foreach (var output in _outputs) { output.Write(state); } } var oldState = _state; _state = state; StateChanged?.Invoke(this, new BinaryStateChangedEventArgs(oldState, _state)); }
public void Write(BinaryState state, WriteBinaryStateMode mode) { if (mode != WriteBinaryStateMode.Commit) { return; } BinaryState oldState; lock (_syncRoot) { if (state == _latestState) { return; } _pin.Write(state == BinaryState.High ? GpioPinValue.High : GpioPinValue.Low); oldState = _latestState; _latestState = state; } StateChanged?.Invoke(this, new BinaryStateChangedEventArgs(oldState, state)); }
public void Write(BinaryState state, WriteBinaryStateMode mode) { _board.SetPortState(_id, state, mode == WriteBinaryStateMode.Commit); }
public void Execute(WriteBinaryStateMode mode) { BinaryOutput?.Write(State, mode); }
public void Write(BinaryState state, WriteBinaryStateMode mode = WriteBinaryStateMode.Commit) { _binaryOutput.Write(CoerceState(state), mode); }