public void openWindow(String key) { this.workingKey = key; this.workingMod = main.genericWrestlingSkills[key]; this.populateMenus(); this.ShowDialog(); }
public void openWindow() { this.workingKey = ""; this.workingMod = new Wrestler.modifier( this.stmod1, this.stmod2, ref this.starr); rating[] newRats1 = new rating[main.genericAttributes.Length]; rating[] newRats2 = new rating[main.genericAttributes.Length]; for (int i = 0; i < newRats1.Length; i++) { newRats1[i] = rating.D; newRats2[i] = rating.D; } this.workingMod.minAtt = newRats1 ; this.workingMod.maxAtt = newRats2; this.populateMenus(); this.ShowDialog(); }