public async Task InvokeAsync( HttpContext httpContext, WowGuildManagerDbContext context) { if (context.CharacterClasses.Any() == false) { await this.SeedCharacterClassesAsync(context); } if (context.CharacterRoles.Any() == false) { await this.SeedCharacterRolesAsync(context); } if (context.DungeonDestinations.Any() == false) { await this.SeedDungeonDestinationsAsync(context); } if (context.RaidDestinations.Any() == false) { await this.SeedRaidDestinationsAsync(context); } if (context.CharacterRanks.Any() == false) { await this.SeedGuildRanksAsync(context); } await _next(httpContext); }
public CharacterService( WowGuildManagerDbContext context, IMapper mapper) { this.context = context; this.mapper = mapper; }
private async Task SeedGuildRanksAsync(WowGuildManagerDbContext context) { var guildrankNames = new List <string> { GuildRanksConstants.GuildMaster, GuildRanksConstants.Officer, GuildRanksConstants.Veteran, GuildRanksConstants.Raider, GuildRanksConstants.PvP, GuildRanksConstants.Member, GuildRanksConstants.Alt, }; var guildRanks = new List <CharacterRank>(); foreach (var guildRankName in guildrankNames) { var guildRank = new CharacterRank { Name = guildRankName }; guildRanks.Add(guildRank); } await context.CharacterRanks.AddRangeAsync(guildRanks); await context.SaveChangesAsync(); }
private async Task SeedCharacterRolesAsync(WowGuildManagerDbContext context) { var roleNames = new List <string> { CharacterRoleConstants.Tank, CharacterRoleConstants.Healer, CharacterRoleConstants.Damage }; var characterRoles = new List <CharacterRole>(); foreach (var roleName in roleNames) { var characterRole = new CharacterRole { Name = roleName }; characterRoles.Add(characterRole); } await context.CharacterRoles.AddRangeAsync(characterRoles); await context.SaveChangesAsync(); }
private async Task SeedCharacterClassesAsync(WowGuildManagerDbContext context) { var classNamesAndImagePaths = new Dictionary <string, string> { [CharacterConstants.Druid] = CharacterConstants.DruidImage, [CharacterConstants.Hunter] = CharacterConstants.HunterImage, [CharacterConstants.Mage] = CharacterConstants.MageImage, [CharacterConstants.Paladin] = CharacterConstants.PaladinImage, [CharacterConstants.Priest] = CharacterConstants.PriestImage, [CharacterConstants.Rogue] = CharacterConstants.RogueImage, [CharacterConstants.Shaman] = CharacterConstants.ShamanImage, [CharacterConstants.Warlock] = CharacterConstants.WarlockImage, [CharacterConstants.Warrior] = CharacterConstants.WarriorImage, }; var characterClasses = new List <CharacterClass>(); foreach (var classNameAndImagePath in classNamesAndImagePaths) { var characterClass = new CharacterClass { Name = classNameAndImagePath.Key, ImagePath = classNameAndImagePath.Value }; characterClasses.Add(characterClass); } await context.CharacterClasses.AddRangeAsync(characterClasses); await context.SaveChangesAsync(); }
public ValidateModelStateActionFilter( UserManager <WowGuildManagerUser> userManager, WowGuildManagerDbContext context) { this.userManager = userManager; this.context = context; }
public LogErorInDatabaseExceptionFilter( UserManager <WowGuildManagerUser> userManager, WowGuildManagerDbContext context) { this.userManager = userManager; this.context = context; }
public GalleryService( WowGuildManagerDbContext context, Cloudinary cloudinary, IMapper mapper) { this.context = context; this.cloudinary = cloudinary; this.mapper = mapper; }
public RaidService( WowGuildManagerDbContext context, ICharacterService characterService, IMapper mapper) { this.context = context; this.characterService = characterService; this.mapper = mapper; }
public GuildService( UserManager <WowGuildManagerUser> userManager, WowGuildManagerDbContext context, IRaidService raidService, ICharacterService characterService, IMapper mapper) { this.userManager = userManager; this.context = context; this.raidService = raidService; this.characterService = characterService; this.mapper = mapper; }
private async Task SeedDungeonDestinationsAsync(WowGuildManagerDbContext context) { var dungeonNamesAnddungeonImagePaths = new Dictionary <string, string> { [DungeonConstants.Rfc] = DungeonConstants.RfcImage, [DungeonConstants.Wc] = DungeonConstants.WcImage, [DungeonConstants.Dm] = DungeonConstants.DmImage, [DungeonConstants.Sfk] = DungeonConstants.SfkImage, [DungeonConstants.Bfd] = DungeonConstants.BfdImage, [DungeonConstants.Stocks] = DungeonConstants.StocksImage, [DungeonConstants.Gnome] = DungeonConstants.GnomeImage, [DungeonConstants.Sm] = DungeonConstants.SmImage, [DungeonConstants.Rfk] = DungeonConstants.RfkImage, [DungeonConstants.Mara] = DungeonConstants.MaraImage, [DungeonConstants.Rfd] = DungeonConstants.RfdImage, [DungeonConstants.Diremaul] = DungeonConstants.DiremaulImage, [DungeonConstants.Scholo] = DungeonConstants.ScholoImage, [DungeonConstants.Ulda] = DungeonConstants.UldaImage, [DungeonConstants.Strat] = DungeonConstants.StratImage, [DungeonConstants.Zf] = DungeonConstants.ZfImage, [DungeonConstants.Brd] = DungeonConstants.BrdImage, [DungeonConstants.St] = DungeonConstants.StImage, [DungeonConstants.Lbrs] = DungeonConstants.LbrsImage, }; var dungeonDestinations = new List <DungeonDestination>(); foreach (var nameAndImagePath in dungeonNamesAnddungeonImagePaths) { var dungeonDestination = new DungeonDestination { Name = nameAndImagePath.Key, ImagePath = nameAndImagePath.Value }; dungeonDestinations.Add(dungeonDestination); } await context.DungeonDestinations.AddRangeAsync(dungeonDestinations); await context.SaveChangesAsync(); }
private async Task <WowGuildManagerDbContext> GetDatabase() { var options = new DbContextOptionsBuilder <WowGuildManagerDbContext>() .UseInMemoryDatabase(Guid.NewGuid().ToString()) .Options; var context = new WowGuildManagerDbContext(options); var dungeons = new List <Dungeon> { new Dungeon { Id = "1", Description = "Initial" } }; var destinations = new List <DungeonDestination> { new DungeonDestination { Id = "1", Name = "TestDest" } }; var characters = new List <Character> { new Character { Id = "1" } }; await context.AddRangeAsync(destinations); await context.AddRangeAsync(characters); await context.AddRangeAsync(dungeons); await context.SaveChangesAsync(); return(context); }
private async Task <WowGuildManagerDbContext> GetDatabase() { var options = new DbContextOptionsBuilder <WowGuildManagerDbContext>() .UseInMemoryDatabase(Guid.NewGuid().ToString()) .Options; var characters = new List <Character> { new Character { Id = "1", UserId = "TestUser1", IsActive = true, RankId = "1", }, new Character { Id = "2", UserId = "TestUser1", IsActive = true, RankId = "2" }, new Character { UserId = "TestUser1", IsActive = true }, }; var classes = new List <CharacterClass> { new CharacterClass { Id = "1", Name = "Rogue" } }; var roles = new List <CharacterRole> { new CharacterRole { Id = "1", Name = "Damage" }, new CharacterRole { Id = "2", Name = "Tank" } }; var ranks = new List <CharacterRank> { new CharacterRank { Id = "1", Name = "Member" }, new CharacterRank { Id = "2", Name = "Alt" } }; var galleryImages = new List <GalleryImage> { new GalleryImage { Id = "1", IsActual = true, } }; var raidDestinations = new List <RaidDestination> { new RaidDestination { Id = "1", Name = "TestRaid1", KilledBosses = 0, TotalBosses = 10 }, new RaidDestination { Id = "2", Name = "TestRaid2", KilledBosses = 10, TotalBosses = 10 } }; var users = new List <WowGuildManagerUser> { new WowGuildManagerUser { Id = "1", } }; var raids = new List <Raid> { new Raid { Id = "1", Description = "Correct" } }; var context = new WowGuildManagerDbContext(options); await context.AddRangeAsync(characters); await context.AddRangeAsync(classes); await context.AddRangeAsync(roles); await context.AddRangeAsync(ranks); await context.AddRangeAsync(galleryImages); await context.AddRangeAsync(raidDestinations); await context.AddRangeAsync(users); await context.AddRangeAsync(raids); await context.SaveChangesAsync(); return(context); }
private async Task <WowGuildManagerDbContext> GetDatabase() { var options = new DbContextOptionsBuilder <WowGuildManagerDbContext>() .UseInMemoryDatabase(Guid.NewGuid().ToString()) .Options; var context = new WowGuildManagerDbContext(options); var users = new List <WowGuildManagerUser> { new WowGuildManagerUser { Id = "TestUserId1" } }; var dungeons = new List <Dungeon> { new Dungeon { Id = "1", Description = "Initial" } }; var destinations = new List <DungeonDestination> { new DungeonDestination { Id = "1", Name = "TestDest" } }; var characters = new List <Character> { new Character { Id = "1", UserId = "TestUserId1", IsActive = true }, new Character { Id = "2", UserId = "TestUserId1", IsActive = true } }; var images = new List <GalleryImage> { new GalleryImage { Id = "1" } }; var exceptions = new List <Error> { new Error { Id = "1" } }; await context.AddRangeAsync(destinations); await context.AddRangeAsync(characters); await context.AddRangeAsync(dungeons); await context.AddRangeAsync(users); await context.AddRangeAsync(images); await context.AddRangeAsync(exceptions); await context.SaveChangesAsync(); return(context); }
private async Task SeedRaidDestinationsAsync(WowGuildManagerDbContext context) { var raidNamesAndMaxPlayers = new Dictionary <string, int> { [RaidConstants.Ubrs] = 10, [RaidConstants.Zg] = 20, [RaidConstants.Aq20] = 20, [RaidConstants.Mc] = 40, [RaidConstants.Ony] = 40, [RaidConstants.Bwl] = 40, [RaidConstants.Aq40] = 40, [RaidConstants.Naxx] = 40, }; var raidDestinations = new List <RaidDestination>(); foreach (var namdAndMaxPlayers in raidNamesAndMaxPlayers) { var raidDestination = new RaidDestination { Name = namdAndMaxPlayers.Key, MaxPlayers = namdAndMaxPlayers.Value, }; switch (raidDestination.Name) { case RaidConstants.Ubrs: raidDestination.ImagePath = RaidConstants.UbrsImage; raidDestination.TotalBosses = RaidConstants.UbrsTotalBosses; break; case RaidConstants.Zg: raidDestination.ImagePath = RaidConstants.ZgImage; raidDestination.TotalBosses = RaidConstants.ZgTotalBosses; break; case RaidConstants.Aq20: raidDestination.ImagePath = RaidConstants.Aq20Image; raidDestination.TotalBosses = RaidConstants.Aq20TotalBosses; break; case RaidConstants.Aq40: raidDestination.ImagePath = RaidConstants.Aq40Image; raidDestination.TotalBosses = RaidConstants.Aq40TotalBosses; break; case RaidConstants.Naxx: raidDestination.ImagePath = RaidConstants.NaxxImage; raidDestination.TotalBosses = RaidConstants.NaxxTotalBosses; break; case RaidConstants.Mc: raidDestination.ImagePath = RaidConstants.McImage; raidDestination.TotalBosses = RaidConstants.McTotalBosses; break; case RaidConstants.Ony: raidDestination.ImagePath = RaidConstants.OnyImage; raidDestination.TotalBosses = RaidConstants.OnyTotalBosses; break; case RaidConstants.Bwl: raidDestination.ImagePath = RaidConstants.BwlImage; raidDestination.TotalBosses = RaidConstants.BwlTotalBosses; break; } raidDestinations.Add(raidDestination); } await context.RaidDestinations.AddRangeAsync(raidDestinations); await context.SaveChangesAsync(); }
private async Task <WowGuildManagerDbContext> GetDatabase() { var options = new DbContextOptionsBuilder <WowGuildManagerDbContext>() .UseInMemoryDatabase(Guid.NewGuid().ToString()) .Options; var characters = new List <Character> { new Character { Id = "1", UserId = "TestUser1", IsActive = true }, new Character { UserId = "TestUser1", IsActive = true }, new Character { UserId = "TestUser1", IsActive = true }, }; var classes = new List <CharacterClass> { new CharacterClass { Id = "1", Name = "Rogue" } }; var roles = new List <CharacterRole> { new CharacterRole { Id = "1", Name = "Damage" }, new CharacterRole { Id = "2", Name = "Tank" } }; var ranks = new List <CharacterRank> { new CharacterRank { Id = "1", Name = "Member" } }; var galleryImages = new List <GalleryImage> { new GalleryImage { Id = "1", IsActual = true } }; var context = new WowGuildManagerDbContext(options); await context.AddRangeAsync(characters); await context.AddRangeAsync(classes); await context.AddRangeAsync(roles); await context.AddRangeAsync(ranks); await context.AddRangeAsync(galleryImages); await context.SaveChangesAsync(); return(context); }