private void GetNpcTreeItemFiles(NpcCollection npcCollection, string path, TreeNodeEntry node) { WowEnvironment env = Engine.Instance.WowEnvironment; env.ClearOwnCascFiles(); foreach (Npc npc in npcCollection) { env.AddOwnCascFile(npc.Path); } env.FinishOwnCascFiles(); TreeViewFiles.Clear(); TreeNodeEntry treeNode = TreeViewEntry.TraverseAllUseOwn(path, "*", node); for (int i = 0; i < treeNode.NodeEntrys.Count; i++) { TreeViewFiles.Add(treeNode.NodeEntrys[i]); } }
private void GetSpellTreeItemFiles(SpellVisualEffectCollection spellVisualEffects, string path, TreeNodeEntry node) { WowEnvironment env = Engine.Instance.WowEnvironment; env.ClearOwnCascFiles(); foreach (SpellVisualEffect spell in spellVisualEffects) { string s = Engine.Instance.WowDatabase.GetSpellVisualEffectPath(spell.Id); env.AddOwnCascFile(s); } env.FinishOwnCascFiles(); TreeViewFiles.Clear(); TreeNodeEntry treeNode = TreeViewEntry.TraverseAllUseOwn(path, "*", node); for (int i = 0; i < treeNode.NodeEntrys.Count; i++) { TreeViewFiles.Add(treeNode.NodeEntrys[i]); } }
private void GetWorldM2TreeItemFiles(string path, TreeNodeEntry node) { WowEnvironment env = Engine.Instance.WowEnvironment; env.ClearOwnCascFiles(); WowDatabase database = Engine.Instance.WowDatabase; for (uint i = 0; i < database.WorldModelCount; ++i) { env.AddOwnCascFile(database.GetWorldModelName(i, false)); } env.FinishOwnCascFiles(); TreeViewFiles.Clear(); TreeNodeEntry treeNode = TreeViewEntry.TraverseAllUseOwn(path, "*", node); for (int i = 0; i < treeNode.NodeEntrys.Count; i++) { TreeViewFiles.Add(treeNode.NodeEntrys[i]); } }