private void OnNoDisaster() { worldWindow.RemoveAlert(); if (currentContentShown == disasterContent) { HideContent(disasterContent); ShowContent(defaultContent); } disasterContent.disasterIcon.SetDisaster(null); }
private void OnNoDisaster() { worldWindow.RemoveAlert(); if (currentContentShown == disasterContent) { HideContent(disasterContent); ShowContent(defaultContent); } disasterContent.disasterIcon.SetDisaster(null); }