protected override void ClickWinNextHandler() { int nextDungeonDataID = FightProxy.instance.CurrentDungeonData.unlockDungeonIDNext1; WorldTreeDungeonInfo nextWorldTreeDungeonInfo = WorldTreeProxy.instance.GetWorldTreeInfoByID(nextDungeonDataID); if (WorldTreeProxy.instance.WorldTreeFruit <= 0) { ConfirmTipsView.Open(Localization.Get("ui.world_tree_preview_view.tips.out_of_fruit_description"), () => { FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.Shop_Action); }); return; } if (nextWorldTreeDungeonInfo.worldTreeDungeonStatus == WorldTreeDungeonStatus.Locked) { CommonAutoDestroyTipsView.Open(Localization.Get("ui.world_tree_preview_view.tips.dungeon_locked")); return; } if (nextWorldTreeDungeonInfo.worldTreeDungeonStatus == WorldTreeDungeonStatus.Passed) { CommonAutoDestroyTipsView.Open(Localization.Get("ui.world_tree_preview_view.tips.dungeon_passed")); return; } WorldTreeController.instance.CLIENT2LOBBY_WORLD_TREE_CHALLENGE_REQ(nextWorldTreeDungeonInfo.dungeonID); }
private void RegenerateWorldDungeonButton() { _worldTreeDungeonButtonDictionary.Clear(); worldTreeDungeonButtonPrefab.gameObject.SetActive(false); List <WorldTreeDungeonInfo> allWorldDungeonInfoList = WorldTreeProxy.instance.GetAllWorldTreeDungeonInfoList(); int allWorldDungeonInfoCount = allWorldDungeonInfoList.Count; List <Vector2> worldTreeDungeonButtonPosTemplateList = GlobalData.GetGlobalData().worldTreeDungeonPosList; WorldTreeDungeonInfo worldTreeDungeonInfo = null; Vector2 worldTreeDungeonButtonPos; for (int i = 0; i < allWorldDungeonInfoCount; i++) { worldTreeDungeonInfo = allWorldDungeonInfoList[i]; WorldTreeDungeonButton worldTreeDungeonButton = GameObject.Instantiate <WorldTreeDungeonButton>(worldTreeDungeonButtonPrefab); worldTreeDungeonButton.SetWorldTreeDungeonInfo(worldTreeDungeonInfo); worldTreeDungeonButton.transform.SetParent(worldTreeDungeonButtonsRoot, false); worldTreeDungeonButtonPos = worldTreeDungeonButtonPosTemplateList[i % worldTreeDungeonButtonPosTemplateList.Count]; worldTreeDungeonButtonPos += new Vector2(-120 + (i % 2) * 250, (i / worldTreeDungeonButtonPosTemplateList.Count) * 640); worldTreeDungeonButton.GetComponent <RectTransform>().anchoredPosition = worldTreeDungeonButtonPos; worldTreeDungeonButton.gameObject.SetActive(true); _worldTreeDungeonButtonDictionary.Add(worldTreeDungeonInfo.dungeonID, worldTreeDungeonButton); } float contentIdealPosY = -_worldTreeDungeonButtonDictionary[WorldTreeProxy.instance.UnlockedWorldTreeDungeonInfo.dungeonID].GetComponent <RectTransform>().anchoredPosition.y + worldTreeDungeonsScrollRect.viewport.rect.size.y * 0.5f; contentIdealPosY = Mathf.Clamp(contentIdealPosY, -(worldTreeDungeonsScrollRect.content.rect.size.y - worldTreeDungeonsScrollRect.viewport.rect.y), 0); worldTreeDungeonsScrollRect.content.anchoredPosition = new Vector2(0, contentIdealPosY); }
private void ResetSelectedWorldTreeDungeonInfo(WorldTreeDungeonInfo worldTreeDungeonInfo) { _selectedWorldTreeDungeonInfo = worldTreeDungeonInfo; selectedDungeonIndicatorImage.transform.localPosition = _worldTreeDungeonButtonDictionary[_selectedWorldTreeDungeonInfo.dungeonID].transform.localPosition + new Vector3(0, 105, 0); string dungeonStatusString = string.Empty; switch (worldTreeDungeonInfo.worldTreeDungeonStatus) { case WorldTreeDungeonStatus.Locked: // dungeonStatusString = Localization.Get("ui.world_tree_preview_view.locked"); { startChallengeGameObject.SetActive(false); passedGameObject.SetActive(false); lockedGameObject.SetActive(true); } break; case WorldTreeDungeonStatus.Unlocked: { if (WorldTreeProxy.instance.FailedTimes > 0) { dungeonStatusString = string.Format(Localization.Get("ui.world_tree_preview_view.unlocked_and_challenge_failed"), WorldTreeProxy.instance.FailedTimes, WorldTreeProxy.instance.GetWorldTreeChallengeFailedWeakenValue() * 100); } // else // { // dungeonStatusString = Localization.Get("ui.world_tree_preview_view.unlocked"); // } startChallengeGameObject.SetActive(true); passedGameObject.SetActive(false); lockedGameObject.SetActive(false); } break; case WorldTreeDungeonStatus.Passed: // dungeonStatusString = Localization.Get("ui.world_tree_preview_view.passed"); { startChallengeGameObject.SetActive(false); passedGameObject.SetActive(true); lockedGameObject.SetActive(false); } break; default: break; } dungeonStatusText.text = dungeonStatusString; floorNoText.text = string.Format(Localization.Get("ui.world_tree_preview_view.floor_NO"), _selectedWorldTreeDungeonInfo.orderNumber); monstersDescriptionsText.text = Localization.Get(_selectedWorldTreeDungeonInfo.dungeonData.description); RefreshMonsterIcons(); RefreshRewardIcons(); }
public void SetWorldTreeDungeonInfo(WorldTreeDungeonInfo worldTreeDungeonInfo) { _worldTreeDungeonInfo = worldTreeDungeonInfo; dungeonNameText.text = string.Format(Localization.Get("ui.world_tree_preview_view.dungeon_button_title"), _worldTreeDungeonInfo.orderNumber.ToString()); if (worldTreeDungeonInfo.dungeonData.worldTreeRewardIconPath == string.Empty) { rewardIconImage.gameObject.SetActive(false); } else { rewardIconImage.SetSprite(ResMgr.instance.Load <Sprite>(worldTreeDungeonInfo.dungeonData.worldTreeRewardIconPath)); //rewardIconImage.SetNativeSize(); rewardIconImage.gameObject.SetActive(true); } }
public void QuitWorldTreeCallback() { switch (quitResultType) { case FightResultQuitType.Go_WorldTree: FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.FightCenter_WorldTree, null, true); break; case FightResultQuitType.Fight_Next_Dungeon: WorldTreeDungeonInfo nextWorldTreeDungeonInfo = WorldTreeProxy.instance.GetNextWorldTreeDungeonInfo(Logic.Fight.Model.FightProxy.instance.CurrentDungeonData.dungeonID); if (nextWorldTreeDungeonInfo.dungeonID != null) { Logic.UI.WorldTree.Controller.WorldTreeController.instance.CLIENT2LOBBY_WORLD_TREE_CHALLENGE_REQ(nextWorldTreeDungeonInfo.dungeonID); } break; case FightResultQuitType.Go_Equip: FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.FightCenter_WorldTree, null, true); FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.Equipment_View); break; case FightResultQuitType.Go_Hero: FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.FightCenter_WorldTree, null, true); FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.RoleInfoView); break; case FightResultQuitType.Go_Player: FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.FightCenter_WorldTree, null, true); FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.PlayerInfoView); break; case FightResultQuitType.Go_Formation: FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.FightCenter_WorldTree, null, true); FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.PveEmbattleView); break; case FightResultQuitType.Go_Shop: FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.FightCenter_WorldTree, null, true); FunctionOpenProxy.instance.OpenFunction(FunctionOpenType.Shop_View); break; } }