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C# (CSharp) WorldPlane.GetBiomes Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
WorldPlane
Méthode/Fonction:
GetBiomes
Exemples au hotexamples.com:
1
C# (CSharp) WorldPlane.GetBiomes - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
WorldPlane.GetBiomes
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
Get(13)
GetNearbyBlocksWithinRange(5)
GetBlocksWithHouses(5)
ReplaceBlock(4)
GetNearbyBlocks(4)
GetNearbyVacantLotsStream(3)
GetBlocksWithHousesStream(3)
ResetAtSize(2)
GetMajorityBlockTypeWithinRange(2)
GetNearbyVacantLots(2)
GetVacantBlocksStream(2)
GetWaterBlocks(2)
BlockCanBeReplacedBySandBlock(2)
NatureScore(2)
GetBlocksWithGreens(2)
NoNearby(2)
RemoveAndDestroyBlock(1)
ProjectPoint(1)
ToRealCoordinates(1)
GetVacantBlocks(1)
Left(1)
Raycast(1)
Right(1)
AddAndPositionBlock(1)
GetNearbyEmptyPositionsStream(1)
GetStableShorelineBlocks(1)
GetNearbyLandOrLake(1)
GetNearbyLand(1)
AddBlockOnTopOf(1)
GetBlocksWithWoodcutters(1)
GetBlocksWithShrines(1)
GetBlocksWithOccupants(1)
GetBlocksWithHousesNotNearWater(1)
GetBlocksWithDocks(1)
GetBiomes(1)
GetAbsDistanceToPoint(1)
CountBlocksOfType(1)
Bottom(1)
Top(1)
Méthodes fréquemment utilisées
Get (13)
GetNearbyBlocksWithinRange (5)
GetBlocksWithHouses (5)
ReplaceBlock (4)
GetNearbyBlocks (4)
GetNearbyVacantLotsStream (3)
GetBlocksWithHousesStream (3)
ResetAtSize (2)
GetMajorityBlockTypeWithinRange (2)
GetNearbyVacantLots (2)
Méthodes fréquemment utilisées
GetVacantBlocksStream (2)
GetWaterBlocks (2)
BlockCanBeReplacedBySandBlock (2)
NatureScore (2)
GetBlocksWithGreens (2)
NoNearby (2)
RemoveAndDestroyBlock (1)
ProjectPoint (1)
ToRealCoordinates (1)
GetVacantBlocks (1)
Left (1)
Raycast (1)
Right (1)
AddAndPositionBlock (1)
GetNearbyEmptyPositionsStream (1)
GetStableShorelineBlocks (1)
GetNearbyLandOrLake (1)
GetNearbyLand (1)
AddBlockOnTopOf (1)
GetBlocksWithWoodcutters (1)
Méthodes fréquemment utilisées
Left (1)
Raycast (1)
Right (1)
AddAndPositionBlock (1)
GetNearbyEmptyPositionsStream (1)
GetStableShorelineBlocks (1)
GetNearbyLandOrLake (1)
GetNearbyLand (1)
AddBlockOnTopOf (1)
GetBlocksWithWoodcutters (1)
GetBlocksWithShrines (1)
GetBlocksWithOccupants (1)
GetBlocksWithHousesNotNearWater (1)
GetBlocksWithDocks (1)
GetBiomes (1)
GetAbsDistanceToPoint (1)
CountBlocksOfType (1)
Bottom (1)
Top (1)
Méthodes fréquemment utilisées
GetBlocksWithShrines (1)
GetBlocksWithOccupants (1)
GetBlocksWithHousesNotNearWater (1)
GetBlocksWithDocks (1)
GetBiomes (1)
GetAbsDistanceToPoint (1)
CountBlocksOfType (1)
Bottom (1)
Top (1)
Exemple #1
0
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private void DecideBiomePerkBuilding() { _biomes = _worldPlane.GetBiomes(); }
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